CURSEFORGE SHORT SUMMARY
========================
πΎ Industrial farming, irrigation, crop health, composting & factory-scale food processing for Immersive Engineering — reforged for NeoForge 1.21.1. ππ§π²βοΈ
FULL CURSEFORGE DESCRIPTION
===========================
# πΎπ IMMERSIVE FARMING REFORGED ππΎ
## π§ Smarter farming. βοΈ Industrial automation. π² Factory-scale cooking.
**Immersive Farming Reforged** is an unofficial modernization and expansion of the original **Immersive Farming** addon.
Built for **Minecraft 1.21.1**, **NeoForge**, and the Immersive Engineering ecosystem, it transforms ordinary crop farming into a deeper industrial production chain — from soil preparation and irrigation to composting, crop health, harvesting support, cooking, processing, and fermentation. π±β‘οΈπΎβ‘οΈπβ‘οΈπ²
> β οΈ **VERSION NOTICE**
>
> Features can vary between uploaded files. The integrated **Industrial Kitchen** systems are available only in releases whose changelog explicitly lists the Immersive Cooking integration. Older builds may contain only the farming modernization features. Always read the file changelog before updating a world. π¦π
# β¨ CORE FARMING FEATURES
## π¦ Irrigation & Sprinklers
Build practical irrigation networks instead of placing water beside every field.
- π§ Standard Sprinklers for compact farms
- πΏ High-Pressure Sprinklers for larger fields
- π’οΈ Internal fluid handling and pipe automation
- π Configurable irrigation radius
- π± Irrigation-aware crop and soil behavior
- π§ͺ Treated Water support for healthier farmland
- βοΈ Designed to fit naturally into industrial farm layouts
## π¦ Crop Disease & Field Health
Farming is no longer completely passive. Crops and soil can require real management.
- π¦ Configurable crop disease system
- π Disease can spread between nearby fields
- β οΈ Severe disease can destroy crops when left untreated
- π§ͺ Treated Water can cure diseased soil
- π¦ Irrigation and field health interact with each other
- ποΈ Disease chance, spread, lethality, and related behavior are configurable
## π± Soil Preparation & Fertility
Prepare the land, maintain fertility, and build fields that reward proper care.
- πͺ Multi-stage soil tilling
- πΎ Crop growth requires correctly prepared soil
- π€ Fertile soil mechanics
- β»οΈ Compost can increase soil fertility
- π Fertility is consumed as crops grow
- 𦴠Optional control over vanilla bone meal behavior
- π₯Ύ Optional farmland trampling protection
- βοΈ Server-friendly configuration options
## β»οΈ Composting & Industrial Agriculture
Turn organic resources into useful farming inputs.
- β»οΈ Compost items for crop and soil improvement
- π Industrial Composter multiblock foundation
- π§ Industrial-style field infrastructure
- π¦ Automation-focused design
- π Optional compatibility hooks for supported farming-cart mods
- π§© Built to expand into larger Immersive Engineering production lines
# π²π₯ INDUSTRIAL KITCHEN INTEGRATION π₯π²
Immersive Farming Reforged is expanding beyond crop production by integrating the MIT-licensed **Immersive Cooking & Farming** project directly into the mod.
The goal is one coherent farming-and-food-processing addon — not two unrelated mods packed into one file. πΎβοΈπ½οΈ
## π² Industrial Cookpot
Automate bulk cooking for supported food mods.
- π₯ Large-scale ingredient input
- π Automated cooking-pot recipes
- π¦ Item input and output automation
- π’οΈ Fluid handling where supported
- β‘ FE-powered industrial processing
- π§© Recipe compatibility with supported cooking mods
## π₯ Grill Oven
Process multiple smoking and grilling recipes in an industrial multiblock.
- π₯© High-throughput smoking
- π₯ Parallel food processing
- β‘ Energy-based operation
- π₯ Automated input
- π€ Automated output
- π Immersive Engineering-inspired factory workflow
## π§ͺ Industrial Food Fermenter
Create a dedicated fermentation stage for food and beverage production chains.
- π Fermentation recipes
- π’οΈ Fluid-based processing
- β³ Timed industrial production
- βοΈ Item, fluid, and FE automation
- π· Optional compatibility with supported food and beverage mods
## πͺ Food Processor
A general-purpose ingredient-processing machine for expanded factory kitchens.
- π₯ Ingredient preparation
- βοΈ Automated processing recipes
- π¦ Factory input and output support
- π§© Extensible compatibility design
> π§ͺ The Food Processor and any other experimental machine should be considered available only when explicitly marked as functional in the release changelog.
# π COMPLETE PRODUCTION LOOP
Build a complete industrial food chain:
**π± Prepare soil → π§ Irrigate fields → π§ͺ Control disease → β»οΈ Restore fertility → πΎ Grow crops → π Move harvests → βοΈ Process ingredients → π² Cook food → π§ͺ Ferment products → π¦ Automate everything**
The systems are designed to work together while still allowing players and modpack authors to configure or disable mechanics they do not want. ποΈπ§°
# π§© COMPATIBILITY
## β
Main Ecosystem
- π Immersive Engineering
- πΎ Vanilla farming systems
- π§± NeoForge automation APIs
- π§ Item, fluid, and energy transport systems compatible with standard NeoForge capabilities
## β Optional Integrations
Support depends on the installed release and is loaded only when the related mod is present.
- π₯ Farmer’s Delight
- πΊ Brewin’ and Chewin’
- π Let’s Do: Vinery
- π Let’s Do: Farm & Charm
- π’οΈ Immersive Petroleum
- π AstikorCarts Redux or supported cart successors
- π JEI / EMI recipe viewing
- π Jade information overlays
Check the **Relations** tab and each file changelog for the exact dependency versions supported by that release. ππ
# π¦ INSTALLATION
1. π§± Install **Minecraft 1.21.1**.
2. π· Install a compatible **NeoForge 21.1.x** build.
3. βοΈ Install the matching **Immersive Engineering 1.21.1** release.
4. πΎ Place the **Immersive Farming Reforged** JAR in the `mods` folder.
5. π§© Add any optional compatibility mods you want.
6. βΆοΈ Start the game and verify the loaded-mod list.
> π« **Do not install the original Immersive Cooking & Farming JAR beside a Reforged release that already includes the Industrial Kitchen integration.**
>
> Both mods may register overlapping content and can cause duplicate IDs, recipe conflicts, or startup failures.
# πΎ UPDATING & WORLD SAFETY
- πΎ Back up your world before every major update.
- π Read the changelog for registry, recipe, and configuration changes.
- π§± Do not remove machines from a modded world without checking migration notes.
- π Legacy `immersivecooking:*` compatibility depends on the specific release.
- β οΈ Never assume that an experimental build is safe for a long-term production world.
- π§ͺ Test major updates on a copy of your world first.
# π οΈ CONFIGURATION & MODPACKS
Immersive Farming Reforged is designed with modpacks and servers in mind. ποΈπ
Configurable systems can include:
- π¦ Sprinkler radius
- π¦ Disease activation and spread
- β οΈ Disease lethality
- β»οΈ Compost growth multiplier
- π₯Ύ Farmland trampling protection
- 𦴠Vanilla bone meal restrictions
- π Optional compatibility integrations
- βοΈ Additional machine balancing options as industrial systems are finalized
Modpack inclusion is welcome under the project license and CurseForge distribution rules. π¦β
# π§ͺ DEVELOPMENT STATUS
This is an **unofficial modernization fork and expansion**.
The project is being rebuilt for modern Minecraft rather than mechanically copied from the old Forge version. Systems are adapted to NeoForge 1.21.1, Java 21, modern registries, capabilities, data generation, dedicated-server loading, and automated GameTests. π§π§±π§ͺ
Expect active development, balancing changes, and occasional breaking changes during early releases. Development builds may contain incomplete visuals, recipes, machines, or compatibility modules. π§
# π BUG REPORTS
Found a problem? Use the project’s **Issues** link and include:
- π Mod version
- π§± Minecraft version
- π· NeoForge version
- βοΈ Immersive Engineering version
- π§© Full mod list
- π Latest log or crash report
- π Clear reproduction steps
- πΌοΈ Screenshots when useful
Reports without logs are much harder to diagnose. π
# β€οΈ CREDITS & OPEN-SOURCE NOTICE
## πΎ Original Immersive Farming
- **Original project and code:** Etyl
- **Original assets:** Peter, as credited by the upstream project
- **Modernization and Reforged integration:** OblixorPrime
## π² Immersive Cooking & Farming
This project contains code and assets adapted from **Immersive Cooking & Farming** by **akki697222**, distributed under the **MIT License**.
Portions identified by the upstream project as derived from **Farmer’s Delight** retain the original **vectorwing** copyright notice and applicable **MIT License**.
## π Additional Ecosystem Credits
AstikorCarts, AstikorCarts Redux, Immersive Engineering, Farmer’s Delight, and all other named mods remain separate projects owned by their respective authors.
This project does not claim affiliation with or endorsement by:
- Etyl
- akki697222
- Peter
- vectorwing
- BluSunrize or the Immersive Engineering team
- AstikorCarts or AstikorCarts Redux authors issork and jusipat's
- The authors of any optional compatibility mod
Complete license texts and third-party notices are included with the source distribution. πβ
# π LICENSE
**Immersive Farming Reforged is distributed under the MIT License.**
The MIT license permits use, modification, merging, and redistribution while requiring preservation of applicable copyright and license notices.
Please preserve the included credits and third-party notices when redistributing modified source code or assets. βοΈπ
# πΎ BUILD THE FARM. βοΈ AUTOMATE THE FACTORY. π² FEED THE WORLD.
From a single sprinkler to a complete industrial kitchen, **Immersive Farming Reforged** is built for players who want agriculture to become a real engineering challenge. ππ§π±β»οΈππ₯π²