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Immersive Enchanting

Enchanting Reworked.

File Details

immersiveenchanting-6.0.0-forge-1.20.1.jar

  • R
  • Jun 4, 2026
  • 6.93 MB
  • 484
  • 1.20.1
  • Forge

File Name

immersiveenchanting-6.0.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-enchanting-1354719:8197613")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

·       Now requires AlfinoLib

·       Added mod filters – press ‘Tab’ when an item is inserted in the enchanting table to show enchantments for specific mods

·       Thanks to armandoxtraceroespalda-dev: Items now stay in the enchanting table. The tool is rendered above the enchanting table. Particles now correctly display when filled chiselled bookshelves are nearby.

·       Datapack refactored – final revision (see Wiki)

·       Added support for data components in cost datapacks.

·       Added node API for addon mods

·       All enchantments now show up by default in the enchanting table

·       All enchantments must now have a valid cost file

·       Added clearer error messaging when datapack files are invalid or missing

·       Removed ‘Allow Transmute’ and ‘Allow Replicate’ from config – replaced with ‘enable’ and ‘disable’ in their cost files.

·       Added config option for enabling/disabling enchanted book villager trades – trade override moved to Mixin instead of event/datapack manipulation.

·       Added config option for changing enchanted book loot mode to replace with ancient books or remove.

·       Books/Enchanted books now work in the enchanting table.

·       Fixed crashes related to invalid datapacks, now displays error messages rather than crashing

·       Transmute node now correctly shows as locked if matching enchantment not available

·       Fixed hover ordering when there are many nodes that overlap

·       Creative bookshelf can now be inserted to see all enchantments