File Details
immersiveenchanting-6.0.0-neoforge-26.1.jar
- R
- Jun 4, 2026
- 6.93 MB
- 14
- 26.1
- NeoForge
File Name
immersiveenchanting-6.0.0-neoforge-26.1.jar
Supported Versions
- 26.1
Curse Maven Snippet
· Now requires AlfinoLib
· Added mod filters – press ‘Tab’ when an item is inserted in the enchanting table to show enchantments for specific mods
· Thanks to armandoxtraceroespalda-dev: Items now stay in the enchanting table. The tool is rendered above the enchanting table. Particles now correctly display when filled chiselled bookshelves are nearby.
· Datapack refactored – final revision (see Wiki)
· Added support for data components in cost datapacks.
· Added node API for addon mods
· All enchantments now show up by default in the enchanting table
· All enchantments must now have a valid cost file
· Added clearer error messaging when datapack files are invalid or missing
· Removed ‘Allow Transmute’ and ‘Allow Replicate’ from config – replaced with ‘enable’ and ‘disable’ in their cost files.
· Added config option for enabling/disabling enchanted book villager trades – trade override moved to Mixin instead of event/datapack manipulation.
· Added config option for changing enchanted book loot mode to replace with ancient books or remove.
· Books/Enchanted books now work in the enchanting table.
· Fixed crashes related to invalid datapacks, now displays error messages rather than crashing
· Transmute node now correctly shows as locked if matching enchantment not available
· Fixed hover ordering when there are many nodes that overlap
· Creative bookshelf can now be inserted to see all enchantments

