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Immersive Apotheosis

Immersive Apotheosis overhauls the processes involving upgrading, refining and salvaging gear in Apotheosis to be more engaging and immersive, complete with challenging mini-games.
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Immersive Apotheosis 1.1.1 (Forge 1.20.1)

File nameimmersive-apotheosis-1.1.1.jar
Uploader
OtectusOtectus
Uploaded
Oct 12, 2026
Downloads
165
Size
247.6 KB
Mod Loaders
Forge
File ID
9150010
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-apotheosis-1716225:9150010")

Learn more about Curse Maven

What's new

[1.1.1] - 2026-10-12

First release since 1.0.0; 1.1.0 was never published, so its changes ship here.

Added

  • Java API (com.otectus.immersiveapotheosis.api). Other mods can widen or narrow a player's crafting assistance with an IPerformanceAssistSource. Register it through ImmersiveApotheosisAPI.registerAssistSource, or send an IMC message to immersive_apotheosis with the method assist_source and a Supplier<IPerformanceAssistSource> payload. When a performance starts, the server multiplies timingWindowMultiplier by every source's answer. Each answer is clamped to 0.5–2.0 and the product is clamped again. A source that throws or answers a non-finite value counts as 1.0. The client receives the final window and simulates the same work.
  • The verdict is written to chat if the table's menu closes before the player dismisses it. It is also written to chat if the verdict arrives after the menu has closed, as an abandonment charged on closing does.

Changed

  • The verdict stays on screen until it is dismissed. Previously it disappeared after 2.5 seconds. Dismiss it with Esc, Enter, the work key or a click. Enter, the work key and clicks are ignored for the first 0.75 seconds, so the stroke that finished the work cannot dismiss it. A key still held from the work, or its auto-repeat, never dismisses it.
  • The workbench now uses Minecraft's own look, matching Immersive Smithing. It draws the vanilla container panel, slots and bars, with dark grey labels, and a resource pack that restyles vanilla containers restyles it too:
    • redrawn workpieces for each station, in a dark display;
    • a row of steps that marks each of the process's phases as it is completed;
    • a label naming the station's tool;
    • a "Prepare your tools" countdown over the darkened workpiece;
    • a verdict with the outcome band as its headline, coloured by band, and an animated score bar.
  • Performed salvaging now hands outputs that the table cannot hold to Apotheosis's own SalvagingMenu#giveItem, as an instant salvage does. Mods that hook that method, such as Runic Skills' salvage bonus, now apply to performed salvage too.

Fixed

  • A held Esc no longer confirms an abandon through key repeat. Only a second, separate press confirms.
  • The count-in and verdict panels now render above the workpiece's text and tool markings.

Compatibility

  • The network protocol is unchanged from 1.0.0. The assistance window already travelled in the start message.

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