Illuminations Reimagined 0.1.1 (Fabric 26.3)
Curse Maven Snippet
What's new
Fixed
- Meadows used the Mountains and Hills settings (vanilla also tags them as mountains); they now follow Plains and Meadows, as the settings screen says.
- Turning effects off, or switching off the current dimension, now removes the effects already showing at once. Before, they lived out their lifespan, and spirits kept shedding sparks and making sounds.
- Biome settings now follow biome tag changes from a server datapack reload, instead of waiting for a world or dimension change.
- An effect set to Off (or 0% density) could still spawn on a one-in-16-million random roll.
- The settings screen showed (and, when touched, lowered) caps above 50 for eyes, wisps and Halloween spirits, although the config file accepts up to 200.
- A config file written by a newer version of the mod is no longer rewritten (dropping the settings this version doesn't know); it is used as far as this version understands it and left unchanged.
Changed
- The Halloween spirit cap is labelled "Max of Each Spirit": it always applied to pumpkin spirits and poltergeists separately. The trail-spark cap now leaves room for both.
- The chorus petal cap is in the settings screen (it was only in the config file).
This mod has no additional files