IItemRenderer-Reborn-0.8.4.6
What's new
fixed spelling on updateLastPosForcibly
made IItemRendererHandler#renderItemStack check if it's running before applying 0.5F+- translate
optimized calling for RenderItemObj for setting pos when holder data is null or is the player's to use the forcibly methods when updating the pos so it doesn't check it since I already know it's running
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