Idle Generators 1.3.0 (Fabric 1.21.1)
Curse Maven Snippet
What's new
Automation & Colors update for Minecraft 1.21.1 (Fabric + NeoForge): hopper automation, generator toggles and 16 new dye generators — 47 total on this version.
- Hopper automation: hoppers and item pipes can now pull produced items straight out of any generator, from any side (insertion stays blocked — generators only output). Comparators read the buffer fill level. Requested by ratiflette_219 in the comments — thanks!
- Generator toggles: every set (ores, wood, stone, colors) can be disabled in the config, plus per-generator overrides (Category default / Forced ON / Forced OFF) picked from dropdowns — no typing ids. Disabling a generator stops its production instantly and removes its recipe, recipe-book entry, creative-tab entry and JEI/EMI/REI listing when you join the world or run
/reload. Placed blocks stay in the world, show OFF on the HUD and can still be emptied. Requested by NerdySNES — thanks! - New: 16 Color generators, one per vanilla dye. Every recipe follows the same pattern: glass corners, the dye's source item on top and bottom, bone meal on the sides, and the dye itself as the center sample (crafting-unlock item). All produce every 5 s with a 1024 buffer.
- The internal buffer is now backed by real inventory slots (that's what hoppers see). Existing worlds migrate automatically — nothing to do, no items lost. Offline production works exactly as before.
- Fully localized: English + Spanish (es_ES).
- No changes to the existing 31 generators' recipes or production stats.
Version numbers stay aligned with the Bedrock edition: its v1.3.0 is the Colors update. The automation features are Java-first.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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