joking-fabric-3.0.jar
Curse Maven Snippet
What's new
[3.0] β 2026-08-17
Added
- π Fake Sheep (The Wolf in Sheep's Clothing) β the mod's first craftable prank: 2 wool + 1 string + 1 gunpowder β a Fake Sheep Spawn Egg. Place it and it wanders around looking 100% like a normal sheepβ¦ until a player gets within ~3 blocks, at which point it transforms into a random zombie or skeleton (50/50) that immediately attacks whoever came close.
- π‘οΈ Fake Armor (The Vanishing "Fake") β craft all 24 armor pieces (leather, chainmail, iron, gold, diamond, netherite Γ helmet, chestplate, leggings, boots) out of string. When crafted they're honestly named ("Fake Iron Helmet")β¦ but the moment they're dropped, they rename themselves to look like real vanilla armor ("Iron Helmet"). Anyone who picks them up thinks they found real gear.
- ποΈ Explosive Bed β looks exactly like a normal bed (renders through the vanilla bed renderer). Try to sleep in it and the bed breaks instantly and a creeper pops out, already lit β a real explosion that can take out a house.
- πͺ Disappearing Door β looks exactly like a normal oak door. Open or close it (even with redstone) and it destroys itself instantly β no drop, no trace.
- All new pranks are in the "I Was Just Joking" creative tab.
Fixed
- Fake Armor is now real equippable armor β each piece is a proper armor item with the matching vanilla material, so it can be equipped and worn like the real thing. The drop-rename joke still works.
- Gold armor missing texture β the item models referenced
gold_*textures, but vanilla names themgolden_*. Fixed. - NeoForge + Forge renderer crash β entity renderers were registered too early (before registries froze), causing an instant startup crash. Registration moved into the
RegisterRenderersevent. (This bug existed since v1.0!) - Forge
mods.tomlβ dependencies usedtype="required", but Forge 1.20.1 requiresmandatory=true. The Forge jar would never have loaded. - Forge spawn egg β Forge registers items before entity types, so the sheep egg uses a custom item that resolves the entity lazily.
- 1.21.1 startup crash (Fabric + NeoForge) β the vanilla
BedBlockEntityrejected the Fake Bed block on load, crashing the game. Fixed. - NeoForge armor recipes - NeoForge 1.21.1 expects the recipe result to use
"id"instead of"item"; all 25 recipes now load correctly.
Changed
- Mod version bumped to 3.0; built jars renamed to
joking-<loader>-3.0.jar. - All four loaders rebuilt: NeoForge 1.21.1, Forge 1.20.1, Fabric 1.21.1, Quilt 1.20.1.
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