hunting_quest-1.2.0.jar
Curse Maven Snippet
What's new
# Hunting Quest 1.2.0
## New Features
- Added persistent hunting parties for up to four players.
- Added an in-game party manager with shared quest progress.
- Added spectator support for occupied preset maps.
- Added an inventory quest control panel for confirming, submitting and abandoning quests.
- Added configurable completion conditions, including defeating, taming, health thresholds, item collection, map points, interactions and external success events.
- Completion conditions can now use ALL or ANY logic.
- Added public lifecycle events, a controlled Java API and KubeJS integration.
## Session and Map Improvements
- Party membership, objective progress, return positions, respawn state and rewards now survive disconnects and server restarts.
- If every party member remains offline for 10 minutes, the quest is suspended and its shared map is reset and released.
- Suspended quests retain their party and progress and resume on a clean map when a member returns.
- Added the configurable `offlineMapGraceMinutes` option.
- Added `/huntingquest map force_reset <map_id>` for administrators.
- Normal map reset can no longer invalidate an active quest session.
## Fixes
- Fixed shared maps remaining permanently occupied after players disconnected.
- Fixed resumed loading sessions locking maps after another disconnect.
- Improved cleanup after completion, failure, cancellation, forced reset and server restart.
- Improved reward delivery and prevented live inventories from being overwritten during return.
- Improved reconnect recovery for camps, targets, temporary respawn points and pending rewards.
Minecraft 1.20.1 Forge.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

