How To Go

Road marking and real-time navigation for Minecraft.
Back to Files

howtogo-0.2.0.jar

File namehowtogo-0.2.0.jar
Uploader
Dong_awaDong_awa
Uploaded
Oct 3, 2026
Downloads
28
Size
395.5 KB
Mod Loaders
NeoForge
File ID
9048505
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:how-to-go-1712808:9048505"

Learn more about Curse Maven

What's new

Added

  • MTR integration: reads MTR's stations and lines (reflective, read-only); train / cable car become rail, boat becomes water, other types are left alone; a stop sits at the midpoint of the station's platforms.
  • MTR track marks: plans each pair of neighbouring stops over MTR's rails and marks the track the line actually uses (read-only rail / water roads), with a switch per line.
  • MTR memory: lines, stations and track that have been read are merged and kept, so walking out of sync range does not lose them.
  • Public transport lines (L): build a line in three columns on one screen; lines have a type and an unconnectable stop is drawn in red; a read-only line can be copied as your own; waiting time feeds the estimate.
  • Map display panel: a switch per road class, per place kind and for the lines, draggable and rollable, with its position remembered.
  • Zoom shedding: paths → roads → waterways → railways, in that order; highways, ice roads and the lines are never hidden.
  • One-way roads (O): two-way / one-way forwards / one-way backwards, applied to the whole street, drawn as arrows on the map, obeyed by every travel mode including walking.
  • Place kinds: place / resource / shop / station.
  • Interchanges: a stop shared by several lines is drawn as an orange square, fused only when the markers overlap on screen.
  • "Road repair" repair_road_joins: roads that cross or stop a block short of each other are joined up before routing.
  • MCPhone compatibility: a "HowToGo navigation" app is added to the phone.

Changed

  • Names: the size follows the zoom (shrinking to a legible floor, growing very slowly when zoomed in); names on a line are written along the line; a name wider than the whole road is not drawn; a name closes in on its marker as it shrinks.
  • Connector distance: walking now effectively has no limit (4096 blocks); driving and public transport stay at 64 blocks.
  • The map display panel is a screen overlay: nothing the map draws covers it, and clicks on it are not taken by the map.
  • Lines, stops, markers and names no longer trail half a frame behind while the map is being panned.

Configuration and data files

  • New options: repair_road_joins, transit_wait_seconds, mtr_transit, mtr_auto_route_marks.
  • New data files: <dimension>-lines.json (public transport lines) and map_filter.json (display switches and panel position).

This mod has no additional files