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Horse Powered

Hand-cranked and animal-powered machinery focusing on early game grinding, chopping, pressing, drying, and crushing. Leash horses, donkeys, or llamas to automate the line or generate Forge Energy. Data-driven recipes with full JEI, EMI, and Jade support.
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HorsePowered 1.20.1-1.8.3

File namehorsepowered-1.20.1-1.8.3.jar
Uploader
SaerethSaereth
Uploaded
Oct 20, 2026
Downloads
5
Size
413.8 KB
Mod Loaders
Forge
File ID
9267135
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:horse-powered-1408330:9267135")

Learn more about Curse Maven

What's new

Horse Powered 1.8.3

Creative Battery and item count label fixes, plus common tags for flour and dough.

Changes

  • Flour is now tagged forge:flour and forge:flour/wheat, and Dough is tagged forge:dough and forge:dough/wheat, so other mods' recipes and Almost Unified treat them like Create's flour (breakinblocks/HorsePowered#26)

Bug Fixes

  • The Creative Battery now supplies unlimited power to adjacent blocks and to anything that pulls energy from it. Before, it started empty and never output anything
  • Item counts on stations no longer show through walls, get cut off by the item they label, or have items, mobs and other overlays drawn over their background. Each count now sits above its item and is hidden by anything in front of it (breakinblocks/HorsePowered#23)
  • The "Must look at block" client option now works. With it on (the default), counts only show while you look at the station, including the top half of the Chopper (breakinblocks/HorsePowered#23)
  • The Hand Grindstone no longer shows its input count twice
  • Press counts now show above the press frame, where the tub walls and plunger can't hide them
  • Topping up a Press that holds fewer items than its recipe needs no longer fills it past the recipe's input count (breakinblocks/HorsePowered#31)

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