HorsePowered 1.20.1-1.8.0
Curse Maven Snippet
What's new
Horse Powered 1.8.0
New Content
- Horse Engine: a new station that turns a walking worker into Create rotational force. Needs the Create mod installed; without it nothing changes.
- The engine spins at 16 RPM and provides 40 stress units for every 0.1 of the worker's jump strength, so a typical horse gives 280 SU and the best horses give 400 SU.
- Only horses, donkeys, mules and llamas have a jump strength in this version. Any other worker uses the configured default of 0.4, which is 160 SU.
- Connect a shaft below the engine or cogwheels beside it. Both spots sit in the middle of the walking ring, so they never block the worker.
- Speed, stress per jump point, and the jump strength used for workers that have none are all configurable. Packs can also set a fixed jump strength per mob with datapack files in
data/<namespace>/horse_engine_jump_strength/.
This mod has no additional files

