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Horse Powered

Hand-cranked and animal-powered machinery focusing on early game grinding, chopping, pressing, drying, and crushing. Leash horses, donkeys, or llamas to automate the line or generate Forge Energy. Data-driven recipes with full JEI, EMI, and Jade support.
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HorsePowered 1.20.1-1.8.0

File namehorsepowered-1.20.1-1.8.0.jar
Uploader
SaerethSaereth
Uploaded
Sep 4, 2026
Downloads
87
Size
407.2 KB
Mod Loaders
Forge
File ID
8807515
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:horse-powered-1408330:8807515")

Learn more about Curse Maven

What's new

Horse Powered 1.8.0

New Content

  • Horse Engine: a new station that turns a walking worker into Create rotational force. Needs the Create mod installed; without it nothing changes.
  • The engine spins at 16 RPM and provides 40 stress units for every 0.1 of the worker's jump strength, so a typical horse gives 280 SU and the best horses give 400 SU.
  • Only horses, donkeys, mules and llamas have a jump strength in this version. Any other worker uses the configured default of 0.4, which is 160 SU.
  • Connect a shaft below the engine or cogwheels beside it. Both spots sit in the middle of the walking ring, so they never block the worker.
  • Speed, stress per jump point, and the jump strength used for workers that have none are all configurable. Packs can also set a fixed jump strength per mob with datapack files in data/<namespace>/horse_engine_jump_strength/.

This mod has no additional files