Hollow Steve [HORROR]

Adds Hollow Steve, a horror stalker boss that haunts you, grows stronger after each defeat, and must be killed 10 times to survive.

File Details

HollowSteve v1.0.0 Fabric mc26.1.2

  • R
  • Jun 18, 2026
  • 2.09 MB
  • 403
  • 26.1.2
  • Fabric

File Name

HollowSteve-v1.0.0-Fabric+mc26.1.2.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:hollowsteve-1579421:8271334"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hollow Steve v1.0.0 Fabric 26.1.2

Initial release of Hollow Steve, a Minecraft horror stalker boss progression mod.

Added

  • Added Hollow Steve, a horror stalker boss entity that watches, haunts, and hunts players.
  • Added horror progression starting from Day 1.
  • Added Day 1 and Day 2 haunting phase:
    • Hollow Steve can appear as an apparition.
    • Hollow Steve can stare at the player.
    • Hollow Steve can vanish when seen.
    • One early Day 1 apparition can hit the player once before disappearing.
  • Added Day 3+ hunting phase:
    • Hollow Steve begins attacking for real.
    • Hollow Steve can chase players.
    • Hollow Steve uses long-arm melee attacks.
    • Hollow Steve can vanish and teleport.
  • Added 10-phase boss progression:
    • Hollow Steve becomes stronger after every death.
    • Hollow Steve gains more health, damage, speed, reach, and aggression.
    • Phase 10 acts as the final form.
  • Added persistent world state:
    • Kill count tracking.
    • Daily spawn lock after Hollow Steve dies.
    • Permanent defeat after 10 kills.
  • Added ambient horror anomalies:
    • Fake footsteps
    • Breathing
    • Whispers
    • Growls
    • Glitch-like sounds
    • Smoke particles
    • Soul particles
    • Darkness and slowness effects
  • Added cinematic spawn effects:
    • Smoke bursts
    • Soul particles
    • Portal particles
    • Growls
    • Heartbeat sounds
    • Darkness pressure
  • Added cinematic vanish effects.
  • Added cinematic death and final death effects.
  • Added GeckoLib model, texture, renderer, and animations for Hollow Steve.
  • Added animations for:
    • Idle
    • Walk
    • Chase
    • Stare
    • Attack
    • Hurt
    • Spawn
    • Vanish
    • Death
    • Final death
  • Added anti-cheese behavior:
    • Hollow Steve can destroy boats and similar abuse setups.
    • Hollow Steve can punish hiding behind simple block setups in later phases.
    • Hollow Steve retaliates heavily against mobs that attack him.
  • Added player recovery pause:
    • If Hollow Steve kills the player, he vanishes.
    • Hollow Steve pauses haunting for 2 minutes before returning.
  • Added reward progression after Hollow Steve deaths:
    • Totems of Undying
    • Healing potions
    • Speed potions
    • Night Vision potions
    • Milk buckets
    • Enchanted netherite armor
    • Powerful enchanted netherite sword
    • Enchanted bow
    • Arrow stacks
    • Enchanted golden apples
  • Added final win condition:
    • Kill Hollow Steve 10 times.
    • Trigger final death.
    • Permanently end the Hollow.
  • Added admin/debug commands:
    • /hollowsteve status
    • /hollowsteve reset
    • /hollowsteve summon
    • /hollowsteve apparition
    • /hollowsteve soundtest
    • /hollowsteve setkills <0-10>

Notes

  • Current loader support: Fabric.
  • Required dependencies:
    • Fabric API
    • GeckoLib
  • Minecraft version: 26.1.2.
  • Java version: 25+.
  • Planned loader support: Forge, NeoForge, and Quilt.
  • License: All Rights Reserved (ARR).
  • Modpacks are allowed as long as the mod is unmodified and credited as Hollow Steve by zynwro.