promotional bannermobile promotional banner

Hofuð

Heimdall's sword from God of War! Right click to trigger a realm shift and slow entities around you
item image
screenshot_20261014_151825.png

screenshot_20261014_151825.png

Screenshot 2026-10-14 152026.png

Screenshot 2026-10-14 152026.png

Description

Hofuð adds a sword inspired by Heimdall’s weapon from God of War Ragnarök, with a right-click ability called Realm Shift. It uses a flat, symmetrical 64×64 item texture and Minecraft’s standard handheld rendering.

Sword statistics

Property Value
Attack damage 8 damage, equivalent to 4 hearts, before armor
Attack speed 1.6 attacks per second
Full attack recharge Approximately 0.625 seconds
Durability 2,031
Durability consumed per successful hit 1
Durability consumed per Realm Shift 8
Repair material Netherite ingot
Enchantability 15
Rarity Epic
Dropped-item fire resistance Yes

The sword supports normal sword enchantments, critical hits, and sweeping attacks. Unbreaking and Mending function normally.

Realm Shift

Right-click with the sword in either hand to activate Realm Shift.

Setting Default
Active duration 5 seconds
Radius 8 blocks
Entity simulation speed 20% of normal
Cooldown 20 seconds, measured from activation
Durability cost 8

The affected area is spherical, includes vertical distance, passes through blocks, and follows the activating player. Overlapping fields don't stack.

Realm Shift slows ticking non-player entities, including hostile and passive mobs, pets, bosses, projectiles, dropped items, experience orbs, vehicles, and non-player passengers. Players remain unaffected, though riding a slowed vehicle affects travel.

Mobs can't attack when slowed, including melee attacks and mob-owned projectiles. This includes neutral mobs such as iron golems. Mobs can still target, animate attacks, or launch projectiles. Non-damaging abilities, including Enderman teleportation, are not disabled.

Attackers outside the field, player attacks, and environmental damage remain effective. Projectile damage suppression depends on whether the owning mob is currently inside an active field.

Hit-immunity and hurt-flash timers advance at normal world speed, allowing players to damage affected mobs at the normal hit cooldown. The player’s weapon recharge is unchanged.

Cooldown is tracked per player and persists through death, logout, and server restart. Switching swords doesn't bypass it. An active field ends on death, disconnect, or expiry.

The recipe produces one sword and accepts horizontal mirroring. It unlocks in the recipe book when the player obtains a gold block. The sword is also available in the Combat creative tab.

Configuration and feedback

Duration, cooldown, radius, slowdown factor, durability cost, and particles are configurable per world.

Activation uses vanilla enchantment-rune particles and an amethyst sound. Availability is indicated through actionbar messages and the vanilla hotbar cooldown overlay.

Supported versions

Minecraft version Mod loader Java
1.21.1 NeoForge 21
1.21.1 Fabric 21
1.20.1 Forge 17
1.20.1 Fabric 17

Install the matching build on both client and server. Fabric builds require Fabric API for the same Minecraft version.

Implementation limits

Slowdown works by allowing affected entities to simulate once every five world ticks by default. This also slows their AI, status-effect timers, projectile lifetimes, item despawn timers, and TNT fuses. Blocks, redstone, weather, and the world’s overall tick rate are unchanged.

Client-side position smoothing reduces visible stepping but does not change collision boxes. Rendered positions can slightly trail authoritative positions. Compatibility with independently simulated entities, replacement renderers, or conflicting modifications may vary.

Internal item ID: hofund:hofund

This is an unofficial fan mod and is not affiliated with Sony, Santa Monica Studio, Mojang, or Microsoft

Hofuð Team

profile avatar
  • 2
    Projects
  • 98
    Downloads

More from Excidian

  • I Eat Dirt project image

    I Eat Dirt

    Makes dirt edible and feedable to parrots, with a configurable small chance for Bomb to say he eats dirt.

    • 38
    • October 9, 2026
  • I Eat Dirt project image

    I Eat Dirt

    Makes dirt edible and feedable to parrots, with a configurable small chance for Bomb to say he eats dirt.

    • 38
    • October 9, 2026