Now a falling block breaks a torch or something!

What falling blocks can break (as default) :
- No collision block (etc. torch, flower, sign…)
- Block's hardness <(=) 0.5 (etc. lever, carpet, rail…)
Currently, blocks whose top height on collision is the same as the top height of a full block will not be destroyed. (etc. stair, glass pane, end rod…)
Available Config :
- breakable : Blocks that will be broken by a falling block.
- nonBreakable : Blocks that won't be broken by a falling block.
- dropsWhenBroken : Blocks that drop the items when broken.
- noDropsWhenBroken : Blocks that drop no items when broken.
Notes :
- This is a both(client and server)-side mod.
- Feel free to use this mod in any modpacks.