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Hearthstead: Biome Villages

Every vanilla village rebuilt as a real little town: plazas, gardens, walled towns and 8 biome styles from desert to cherry grove. Pure vanilla blocks, works with vanilla villagers and raids.
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Hearthstead: Biome Villages 1.7.0 (NeoForge 26.2)

File namehearthstead-neoforge-26.2-1.7.0.jar
Uploaded
Nov 2, 2026
Downloads
3
Size
6.9 MB
Mod Loaders
NeoForge
File ID
9406226
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:hearthstead-biome-villages-1751072:9406226"

Learn more about Curse Maven

What's new

1.7.0 - Caravans & Feasts

  • Merchant caravans: a merchant leading a horse, donkey, llama or camel that pulls a wagon walks in from a nearby village, sells that village's goods at your bell, buys what your village makes, then leaves. Their hooves and wheels wear dirt paths between villages that trade. Config: caravans, caravanMinutes.
  • Market square: new lot with six awning stalls whose goods change with the biome, a trough, benches and a parked merchant wagon. Old market stalls now follow the biome too.
  • Coaching inn (guest rooms, bar, beer garden, inn banner) and watermill (mill race, turning-wheel, millstone) in every village style.
  • Festivals: villagers gather at the square in the late afternoon with pies, cookies or flowers, dance and cheer; harvest and winter squares get feast tables with cakes.
  • Fix: mushrooms on fallen grove logs no longer pop off.

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