Hearthstead: Biome Villages 1.7.0 (Forge 26.1.2)
Curse Maven Snippet
What's new
1.7.0 - Caravans & Feasts
- Merchant caravans: a merchant leading a horse, donkey, llama or camel that pulls a wagon walks in from a nearby village, sells that village's goods at your bell, buys what your village makes, then leaves. Their hooves and wheels wear dirt paths between villages that trade. Config: caravans, caravanMinutes.
- Market square: new lot with six awning stalls whose goods change with the biome, a trough, benches and a parked merchant wagon. Old market stalls now follow the biome too.
- Coaching inn (guest rooms, bar, beer garden, inn banner) and watermill (mill race, turning-wheel, millstone) in every village style.
- Festivals: villagers gather at the square in the late afternoon with pies, cookies or flowers, dance and cheer; harvest and winter squares get feast tables with cakes.
- Fix: mushrooms on fallen grove logs no longer pop off.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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