File Details
1.0.2+1.21
- R
- May 21, 2025
- 43.66 KB
- 45
- 1.21
- Fabric
File Name
heartcore-1.0.2+1.21.jar
Supported Versions
- 1.21
Curse Maven Snippet
Version 1.0.1
- Added
/heartcore giftheartcommand for multiplayer - Added
/heartcore configcommands for server operators - Fixed a bug causing servers accessing a client-only mixin
- Fixed a bug where minHearts wasn't syncing with the client
- Added
heartsPerHealingItemconfig - Added support for half hearts
- Renamed the NBT tag from
heartcore:add_hearttoheartcore:heart_modifier heartcore:heart_modifiernow accepts an integer for adding/removing a custom amount of hearts
Version 1.0.2
- Following the
mod_version+game_versionnaming scheme from now on - Added the custom Player NBT bool tag
heartcore:recently_diedto track when a player is dead but hasn't respawned yet - Added the custom Player NBT bool tag
heartcore:seen_beforeto set new player's max health to the server max health - Added the custom Player NBT bool tag
heartcore:health_at_deathto easily track if a player has enough hearts to respawn - Added the
enforceMaxHealthconfig option that will make sure players joining the server don't have more than the maxHearts allowed by the server - Fixed a bug where the random respawn feature would respawn players in caves
- Fixed a bug where the random respawn feature would sometimes cause an out of memory crash (report if encountered)
- Rewrote the respawning logic, so the server won't hang on respawn due to waiting a game tick to switch gamemodes