Heartcore
Heartcore is a twist on Minecraft's Hardcore mode. Instead of a single death ending your world, every death costs you a maximum heart. Run out of hearts, and you die forever.
Features
- Lose Max Hearts on Death: Each time you die, you permanently lose a configurable number of hearts.
- Regain Hearts with Items: By default, enchanted golden apples restore a heart—but you can customize or disable healing items entirely.
- Healing via NBT: Any food item can restore hearts if it includes the
heartcore:heart_modifier CustomData NBT tag. This tag accepts integers, allowing precise control over how many hearts are gained or lost.
- Random Respawn Option: Players can respawn at a random location after death, with configurable min/max radius. Caves are now excluded to improve safety.
- Configurable and Dynamic: Change values like
heartsPerHealingItem, minHearts, and maxHearts, and enforce max health limits for returning players with enforceMaxHealth.
- Server Commands:
/heartcore config – Adjust settings live as a server operator.
/heartcore giftheart <player> – Let players share their max hearts with others.
Multiplayer Friendly
- Only the server host or world owner needs to install Heartcore.
- The only client side feature is changing the spectator button to say respawn on servers
Requirements
- Fabric API
- Cloth Config
- (Optional) ModMenu