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Heartcore Mode

Adds a new "Heartcore" difficulty mode, in which you must eat special hearts to restore health.
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heartcore-1.2.0

File nameheartcore-1.2.0.jar
Uploader
ringowayringoway
Uploaded
Oct 12, 2026
Downloads
10
Size
56.2 KB
Mod Loaders
NeoForge
File ID
9147072
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:heartcore-mode-1697194:9147072"

Learn more about Curse Maven

What's new

Added

  • Distinct Ancient Heart artifact found in dungeon chests and dropped by Missionaries (5% base chance) that expands maximum health past 20 HP up to 40 HP
  • Dedicated item tag and config options allowing datapacks to define custom items that expand maximum health ceiling
  • Life Source Lamp crafting recipe using 8 Ancient Hearts around a Torch

Changed

  • Standard Hearts now strictly restore lost health and no longer expand maximum health past the baseline 20 HP limit
  • Standard Hearts are now always edible when health is missing, without needing an empty hunger bar
  • Standard Hearts now drop from intelligent and raid mobs (Villagers, Illagers, Piglins) with chances scaling with Looting and Luck

Fixed

  • Fixed dungeon and structure chests generating standard Hearts instead of Ancient Hearts

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