HeartBalance: Health Pickups & player starting health

Set lower default health; and Heart drop pickups like in zelda, healing when you touch them
Drops

Drops

Config at 40

Config at 40

Spawn with 3

Spawn with 3

Recipe hearts

Recipe hearts

Description

First, this mod makes enemies drop 'health pickup' hearts, which heal the player on contact if needed.  If you touch them at full health, they become an item for healing later, and can be crafted into stronger ersions.  Drops can be changed in the config file

https://media.forgecdn.net/attachments/thumbnails/355/119/310/172/2021-04-08_12.png

Second, this mod allows you to customize the players initial starting health, so you can start at 3, 5, or even 20 hearts to begin with

Config File Example

By default you still get 10 hearts, but in your single player world or modpack you can set this to something low for a challenge, or much more to soak up damage

https://media.forgecdn.net/attachments/355/121/zelda.png

https://media.forgecdn.net/attachments/355/123/2021-04-08_13.png

The HeartBalance: Health Pickups & player starting health Team

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