I'm no longer supporting this mod, I apologize for the inconvenience.
if anyone wants to fork the repo and re-release this, go ahead. License permits it.
Modifies the way Minecraft manages food and the corresponding health regeneration in the following ways:
- Decreases hunger drain (1/2 normal rate)
- Gives an effect (Satiated) to players when eating food that disables hunger drain for its duration
- Disables health regeneration from saturation and fullness
- Instead, health regeneration begins 10 seconds (by default) after taking damage, then rapidly (by default) regenerates health. This system is similar to what is done in some first-person shooters.
- Also provides a Health Kit system
The mod has been dramatically changed in version 2.0.0, so please read the wiki page for more information.
This mod is for those who think Minecraft's hunger system is a little poorly-designed, with it being more of an annoyance than an interesting / fun game mechanic.
Mod Compatibility:
- Tough as Nails - Can set minimum thirst value for regeneration
Known Incompatibilities
- ToughExpansion - ToughExpansion implements its own thirst-checking mechanism that is incompatible with Health and Hunger Tweaks. It can be disabled in its config file.
More information can be found at the repository and the wiki page.
Mod pack information: read the license, though the answer is most likely 'yes'.
Also: don't expect me to read / reply to comments left on Curse. Please use the Github Issue Tracker for bug reports. If there's a crash, post a link to a pastebin of the crash-report found in the Minecraft folder. Give as much information as possible, such as logs, what you expected to happen, what happened, logs, images (if applicable), and logs. Use common sense as well.
Finally: I may or may not be around to update this in the future, so if you feel like forking the repo and distributing it, that's totally fine by me. Just name it in such a way that it can be distinguished from the original (e.g. Health and Hunger Tweaks Reborn, or something like that).
I hope someone takes this over and maintains the 1.12.2 version.
If so, please DM me. Would be nice to know one of my modpack's mods is supported.
should I be using the 2017 release ver or 2019 beta ver? which is more stable/ has better configuration, can't remember which one I used the last time I played mc
does anyone know if this mod is compatible with First Aid?
In reply to sound_of_silence221:
I think there were a few modpacks that included both of those, it should be, you might have to configure one or both.
Why is the newest version so different from the May 10, 2018 version that was uploaded?
In reply to RuffPlay:
It was a partial rewrite that I never ended up having time to fix with life happening. Marking it as a release was a mistake though. I am wayy too busy to work on Minecraft mods at the moment (and also they're kinda a pain to write), so I don't really see myself spending time to work on this outside of school+work breaks, which don't tend to line up very often. If I work on this again it will almost certainly be a full rewrite, maybe even under a different name.
In reply to Cerulan:
Well, you're healthhungertweaks-1.12-2.1.2.jar is excellent and doesn't need to be rewritten in my opinion. It actually pairs perfectly with Advent of Ascension ( AoA3 3.1.2.b ) and they truly compliment each other. Thanks for a great mod none the less...
I was still able to use a health kit by pressing the hotkey even when I had none in my health box, bringing my health kit amount to negative numbers.
In reply to dyshonoured:
For some reason the "Main File" in the "Files" tab is a "beta.jar" version. I suggest downloading the file uploaded on May 10, 2018 instead.
Is there a config to set the value of the hunger drain speed?
Game will occasionally crash with this error, any ideas?
Google translator:
is the mod compatible with the Hunger Overhaul?
In reply to Forge_User_72594925:
I haven't tested this, but in default configurations I doubt it as they will likely conflict with key systems. You may be able to configure either mod to allow for more compatibility, but again, I haven't tested this pair.
is there a way to hide the health and body parts on the top left corner?
In reply to Forge_User_55833367:
What exactly do you mean by health and body parts? The only thing that should be rendering in the top left corner is the health kit cooldown, which can be disabled in the appropriate config file.
In reply to Cerulan:
Oh, you can configure that, thank you :) And thank you for this great mod!
Whenever I attempt to use the health kit menus using C or ~ the game crashes... tried removing mods that might cause the issue such as BetterFps, Foamfix, or Clumps, but it still leads to a fatal error. Using current main file.
In reply to SimarisGaming:
Thanks for letting me know. Unfortunately using the current version 3.0.1 I am unable to duplicate this crash. Please create an issue on the github repository, and attach a Gist or pastebin of the crash report, so I can look into this further.
In reply to Cerulan:
So I switched to 3.01 instead of the last stable version and it works now.
In reply to SimarisGaming:
I have the same issue
[Netty Server IO #1/ERROR] [FML]: There was a critical exception handling a packet on channel healthhungertweaks