Requires the library mod Collective.
This mod is part of The Vanilla Experience.
Healing Campfire is a minimalistic mod which creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification.Monster".
The Soul Campfire in the 1.16 version is compatible!
You may also be interested in No Hostiles Around Campfire.
healingRadius (default = 16, min 1, max 64): The radius around the campfire in blocks where players receive the regeneration effect.
effectDurationSeconds (default = 60, min 1, max 600): The duration of the regeneration effect which the campfire applies.
regenerationLevel (default = 1, min 1, max 50): The level of regeneration which the campfire applies, by default 1.
healPassiveMobs (default = true): When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
hideEffectParticles (default = false): When enabled, hides the particles from the regeneration effect around the campfire.
campfireMustBeLit (default = true): When enabled, the campfire only has an effect when the block is lit up.