promotional bannermobile promotional banner

HBM's Nuclear Tech Unofficial NeoForge Edition

A modern NeoForge port of the legendary Hbm's Nuclear Tech Mod, bringing advanced atomic science and industrial hazards to 1.21.1
Back to Files

hbm_neoforge-0.0.5-B

File namehbm_neoforge-0.0.5-B.jar
Uploader
Yellow_YotuYellow_Yotu
Uploaded
Sep 18, 2026
Downloads
158
Size
12.2 MB
Mod Loaders
NeoForge
File ID
8914955
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:hbms-nuclear-tech-unofficial-neoforge-edition-1616967:8914955"

Learn more about Curse Maven

What's new

0.0.5-B

New Machines

  • Added Oil Derrick.
    • Extracts Crude Oil and Natural Gas from underground oil deposits.
    • Uses drilling pipes while drilling downward.
    • Supports machine upgrades.
    • Includes its original-style multiblock structure, GUI, model, textures and crafting recipe.
  • Added Industrial Mixer.
    • Added processing recipes.
    • Added fluid processing.
    • Added GUI and JEI integration.
    • Added original-style model and textures.
  • Added Arc Welder.
    • Added Arc Welder processing recipes.
    • Added Graphite Electrodes.
    • Added welded metal plates.
    • Added GUI and JEI integration.
    • Added original-style model and textures.
  • Added Air Intake.
    • Added operating animation and sound.
    • Added required crafting components and recipe.
  • Added 10k–20Hz Transformer.

Oil System

  • Added underground Oil Deposits.
  • Added Depleted Oil Deposits.
  • Added Bedrock Oil Deposits.
  • Added oil world generation.
  • Added Oil Derrick drill pipes.
  • Oil deposits can be depleted through extraction.
  • Added Crude Oil extraction.
  • Added Natural Gas extraction.
  • Added original-style hazardous drilling interactions with certain underground materials.

Oil Reservoir Detector

  • Added Oil Reservoir Detector.
  • Added its original crafting recipe.
  • Added original detector sound.
  • Added original-style detector chat messages.
  • Detects:
    • Oil directly below.
    • Bedrock oil directly below.
    • Nearby oil.
    • Nearby bedrock oil.
    • No nearby oil.

New Items & Materials

  • Added Titanium Drill.
  • Added Graphite Electrode.
  • Added Steel Tank.
  • Added Dense Copper Wire.
  • Added Dense Gold Wire.
  • Added Dense Mingrade Wire.
  • Added Welded Iron Plate.
  • Added Welded Steel Plate.
  • Added Welded Copper Plate.
  • Added Welded Titanium Plate.
  • Added Welded Aluminium Plate.
  • Added Welded Tungsten Plate.
  • Added additional machine components required by newly ported machines.

New Blocks

  • Added Steel Beam.
  • Added Steel Grate.
  • Added oil-related underground blocks.
  • Added drilling-related blocks used by the Oil Derrick.

Fluid Containers

  • Reworked portable fluid-container handling.
  • Empty containers now display:
 
0 / MAX mB
 
  • Removed broken %s placeholders from fluid-container names.
  • Portable containers now use full-container transfers.
  • A container is only filled when enough fluid is available to fill it completely.
  • A filled container is only emptied when the destination can accept its complete contents.
  • Improved automatic stacking of empty containers.
  • Improved automatic stacking of filled containers containing the same fluid.
  • Improved automatic handling of fluid containers by machines.
  • Improved handling of buckets and cells in machine input/output slots.
  • Improved fluid-network compatibility with storage blocks.

Chemical Plant

  • Improved recipe ingredient validation.
  • Item slots now accept appropriate ingredients instead of unrelated items.
  • Fluid inputs now better respect the selected/available recipe.
  • Improved automatic fluid-container handling.

Storage Crates

  • Storage Crates now preserve their inventory when broken.
  • Placing the crate restores its stored inventory.
  • Empty crates can stack.
  • Crates containing items remain non-stackable.
  • Added comparator output based on crate contents.
  • Prevented filled crates from being nested inside other crates.

Soldering Station

  • Improved Soldering Station recipe visualization.
  • Improved displayed crafting-result positioning.
  • Improved soldering visual effects.
  • Improved JEI presentation.
  • Improved upgrade handling consistency with the original behavior.

Assembly Machine

  • Improved GUI layout.
  • Improved result-slot positioning.
  • Improved progress-arrow rendering.

Shredder

  • Corrected electricity/progress visualization direction.
  • Improved JEI presentation.

Crucible

  • Improved animated progress visualization.

Foundry

  • Improved Foundry rendering.
  • Improved casting presentation.
  • Improved Foundry JEI integration.
  • Improved fluid visualization in Foundry-related interfaces.

Battery Socket

  • Improved inventory model positioning.
  • Improved JEI presentation.

Wood Burning Generator

  • Improved inventory model scale and centering.

Machine Press

  • Added original-style machine operating sound.

Multiblock Placement Preview

  • Added placement visualization for supported multiblock machines.
  • Future occupied blocks are displayed before placement.
  • Green outline indicates valid placement.
  • Red outline indicates blocked/invalid placement.
  • Placement preview follows the actual multiblock structure of each supported machine.
  • Added preview support to applicable multiblock machines and large fluid-storage structures.

Machine Rendering

  • Improved custom machine-model rendering.
  • Improved visibility of large machine models when viewed:
    • From above.
    • From below.
    • From sharp side angles.
    • From unusual camera positions.
  • Improved rendering bounds for custom BlockEntity-rendered machines.
  • Disabled inappropriate OBJ face/model culling where necessary.

Block Selection Rendering

  • Improved selection outlines for custom-model blocks.
  • Blocks with complex visual models now use cleaner block-selection outlines instead of tracing unwanted internal model geometry.

JEI

  • Added JEI integration for newly ported machines.
  • Improved several existing JEI interfaces.
  • Improved fluid rendering.
  • Improved recipe-result alignment.
  • Improved animated progress indicators.
  • Improved machine-recipe presentation.

Doors

  • Improved Sliding Seal Door timing.
  • Improved Sliding Gate Door timing.
  • Adjusted movement sounds according to door type.

Blocks & Collision

  • Improved HBM anvil collision/selection shape.
  • Improved Steel Scaffold orientation and collision.
  • Leaf-layer blocks now support multiple stacked layers.
  • Leaf-layer height changes depending on the number of layers.

Radiation & Waste

  • Adjusted RadAway behavior.
  • Adjusted RadAway duration and radiation-removal rate.
  • Radioactive barrels now react more appropriately to explosions.
  • Improved waste-earth behavior.
  • Improved waste-leaf behavior.
  • Removed unintended Radiation Absorber processing behavior.

Syringes

  • Improved Awesome Syringe behavior.
  • Added syringe use sound.
  • Awesome Syringe can be used on another living entity.
  • Improved empty-syringe handling after use.

Nuclear Effects

  • Fixed nuclear-cloud particles lasting indefinitely.
  • Nuclear cloud particles now have finite lifetimes.
  • Reduced excessive Torex cloudlet counts to improve performance.

Creative Tabs

  • Reorganized items and blocks to better match their categories in the original HBM/CE mod.
  • Steel Beam and Steel Grate are now in NTM Ores and Blocks.
  • Satellite Scanner is in NTM Missiles and Satellites.
  • Machine Template Folder is in the templates category.
  • Restored Speed, Power and Overdrive upgrades to their appropriate category.
  • Added newly ported machines, materials and components to appropriate creative tabs.

Recipes

  • Added crafting recipes for newly ported machines.
  • Added recipes for newly required machine components.
  • Added missing recipes required to make the newly ported content obtainable in survival.
  • Added Arc Welder recipes.
  • Added Industrial Mixer recipes.
  • Added Oil Derrick-related recipes.

Sounds

  • Added sounds required by newly ported machines and tools.
  • Added Oil Reservoir Detector sound.
  • Added machine-operation sounds where applicable.
  • Improved several existing machine sound behaviors.

Localization

  • Added localization for newly ported blocks, items, machines and materials.
  • Updated English localization.
  • Updated Russian localization.
  • Updated Ukrainian localization.
  • Improved several existing names and tooltips.

Beta Release Messaging

  • Changed the development-status message to Beta.
  • Updated the startup warning to better explain the current state of the port.
  • Added clickable links for:
    • GitHub
    • CurseForge
    • Discord
  • Updated the Discord invite.
  • Removed outdated community/contact information.

General

  • Added missing textures and models required by the newly ported content.
  • Added missing blockstates and loot tables.
  • Improved consistency with the original HBM's Nuclear Tech Mod CE.
  • Fixed numerous visual, GUI, JEI, fluid-handling and multiblock inconsistencies.
  • General cleanup and stability improvements.

This mod has no additional files