hbm_neoforge-0.0.2-A
Curse Maven Snippet
What's new
# HBM NTM: Unofficial NeoForge Edition 0.0.2-A
## Added
- Added the first functional implementation of the NTM fluid system.
- Added Multi Fluid Identifier support.
- Added configurable fluid types for ducts and fluid storage.
- Added Universal Infinite Fluid Barrel behavior.
- Added fluid tank multiblock functionality.
- Added dynamic fluid coloring for Universal Fluid Ducts.
- Added Painted Coated Universal Fluid Duct support.
- Added additional HBM decorative blocks.
- Added Steel Scaffold.
- Added additional Anvil functionality and construction recipes.
- Added original-style Blast Furnace.
- Added additional HBM furnace fuels.
- Added Coal, Lignite and Wood Briquettes.
- Added Ukrainian localization for supported blocks and items.
- Added radiation shielding support for Reinforced Glass and Reinforced Glass Panes.
## Fluid System
- Reworked Universal Fluid Duct rendering using CE pipe geometry.
- Added directional duct connection models.
- Replaced thousands of fluid-specific models with dynamic fluid tinting.
- Greatly reduced startup model loading time.
- Removed fluid type from the huge BlockState model matrix.
- Fluid types are now stored and synchronized through block entities.
- Added fluid-specific duct overlays.
- Fixed fluid storage retaining its selected fluid type while empty.
- Fixed Infinite Fluid Barrel supplying the fluid requested by the connected network.
- Fixed fluid tank duct connection positions.
- Restored CE-style 2D duct inventory icons.
- Improved Painted Coated Universal Fluid Duct rendering.
## Anvil
- Fixed Anvil recipe tier restrictions.
- Iron Anvil is Tier 1.
- Steel Anvil is Tier 2.
- Tier 2 recipes now require Steel Anvil or higher.
- Fixed JEI always displaying Iron Anvil regardless of recipe tier.
- JEI now displays Steel Anvil for Tier 2 recipes.
- Fixed JEI only displaying the first two ingredients of construction recipes.
- JEI now displays all `extra_inputs`.
- Fixed multi-input construction recipe display.
- Fixed Anvil recipe GUI layout.
- Fixed overflowing Anvil GUI text.
- Added/fixed stamp progression recipes.
- Restored the original Assembly Machine Anvil recipe:
- 4 Glass
- 8 Steel Ingots
- 8 Red Copper Ingots
- 2 Motors
- 4 Vacuum Tube Circuits
- Assembly Machine Anvil recipe now requires Tier 2.
- Assembly Machine internal recipes remain separate from its construction recipe.
## Machines
- Restored the original-style Blast Furnace implementation.
- Restored original Blast Furnace GUI.
- Added original-style Blast Furnace processing recipes.
- Added HBM fuel support through the NeoForge furnace fuel system.
- Fixed Press item visualization.
- Fixed Red Copper Wire processing.
- Fixed several Press recipe/material mappings.
- Fixed Soldering Station model placement and rotation.
- Soldering Station model now stays aligned with its multiblock footprint when rotated.
## Blocks
- Steel Scaffold now rotates depending on placement direction.
- Fixed Steel Scaffold model positioning.
- Fixed Reinforced Glass transparency.
- Fixed Reinforced Glass Pane connections and edge rendering.
- Added missing pane `noside` model states.
- Added radiation resistance to reinforced glass blocks.
- Fixed Sliding Seal Door model placement.
- Fixed Sliding Seal Door collision and selection shapes.
- Fixed Cage Lamp floor, wall and ceiling orientation.
- Restored original Cage Lamp OBJ geometry.
- Fixed Cage Lamp emissive appearance.
- Added multiple decorative HBM/CE blocks.
## Items & Textures
- Fixed Rare Earth Ore Chunk texture.
- Restored correct Ring Coil texture.
- Restored High-Speed Steel Bolt coloring.
- Fixed Overdrive Upgrade Mk2 and Mk3 models/textures.
- Fixed battery GUI rendering.
- Fixed Hazmat Cloth ingredients.
- Fixed several missing or incorrect HBM item textures.
## Rendering & Models
- Fixed multiple OBJ material assignments.
- Fixed invisible OBJ models caused by missing materials.
- Fixed old HBM OBJ coordinate offsets.
- Improved Tank, Barrel, Scaffold and machine model alignment.
- Fixed transparent model areas rendering black.
- Added proper cutout rendering where required.
- Reduced generated model count by thousands of files.
- Improved model baking and startup performance.
## Recipes
- Fixed Assembly Machine Anvil construction recipe.
- Fixed Anvil recipe tier handling.
- Fixed Red Copper Wire recipe.
- Fixed Hazmat Cloth recipe.
- Added original Briquette Press recipes.
- Added/fixed Blast Furnace recipes.
- Added/fixed Anvil construction recipes.
- Removed several temporary simplified recipes.
## JEI
- Fixed incomplete Anvil construction recipe display.
- Added support for Anvil `extra_inputs`.
- Fixed wrong Anvil catalyst shown for higher-tier recipes.
- Tier 2 recipes now display Steel Anvil.
- Assembly Machine recipe now displays all five ingredient groups correctly.
## Fixes
- Fixed several missing block and item models.
- Fixed black/purple missing-texture models.
- Fixed incorrect machine textures.
- Fixed fluid duct startup performance regression.
- Fixed malformed or missing OBJ materials.
- Fixed multiple JSON/model definitions.
- Fixed several incorrect Creative Tab placements.
- Fixed fluid network connection behavior.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

