HarvestCraft GenControl

Set Biomes for HarvestCraft with IDs instead of BiomeTags.
Banana, Coconut, Date and Papaya Palm Saplings

Can be placed on Sand, Dirt and Grass

Banana, Coconut, Date and Papaya Palm Saplings Can be placed on Sand, Dirt and Grass

Possible to generate certain Fruit Trees as Palmtrees

Possible to generate certain Fruit Trees as Palmtrees

Description

New: Certain Trees can now spawn as Palmtrees if you wish. Completly optional with seperated generation from the normal trees.

         Added Saplings for the Palmtrees. They can grow on Sand, Dirt and Grass

 

 

This is something I did for a personal project, but I thought that it could be useful to some.

 

I always wanted more control and some plants and trees didn't fit with some modded biomes, so now you have all the control.

 

With this mod you are able to add SpawnBiomes for every HarvestCraft Plant, Beehive and Tree and set their Spawnweights.

This works in every Dimension. Trees can now spawn on sand, enjoy your coconut beaches.

 

This does not disable default spawns, you have to disable generation in the HarvestCraft config.

 

The Config comes with some simple Biome suggestions but you can and should completly rewrite it.

Just don't let a field be empty.

 

Oh and it shouldn't be a suprise: You need HarvestCraft for this Mod to work

 

Q: Can I use this mod in my Modpack?

A: Yeah go for it, Modpacks are great.

The HarvestCraft GenControl Team

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