v1.3.0
Curse Maven Snippet
What's new
## v1.3.0 changelog
### Major Changes & Balancing
* **Vision Overhauls**:
* Made inverted vision and tunnel vision **permanent**.
* Increased the radius and strength of the migraine handicap (previously too soft).
* **Audio Adjustments**:
* Made partial deafness even quieter.
* Tinnitus now rings more often (at a lower volume).
* **Movement & Mobility**:
* Shortened the jump course cooldown so it triggers more frequently.
* Reduced vertigo timers to occur more often.
* Made the "Short" handicap extreme: players are now short enough that they cannot jump up a full block (forcing the use of stairs, slabs, etc.) and health is reduced to **5 hearts**.
* **Lethal Handicaps**:
* Fish allergy and celiac disease now **kill instantly**, aligning with the behavior of lactose intolerance.
* **Display**:
* Shortened the event intervals for dementia.
* Dyslexia now applies to absolutely everything in the game (in-game menus, inventory screens, item stack counts, and player name tags).
* **OCD adjustements**:
* OCD now inflicts permanent damage until the player obeys.
* **Ice Rink Rework**:
* Renamed `ice_rink` to `drunk` and leaned fully into a "drunken/tipsy" theme.
* Slightly increased the sliding momentum.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

