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Halo Customed

Floating decorative halos above entity heads — multi-layered, fully animated, highly configurable. Give every player their own glowing crown.
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Halo 2.6.0 - 1.21.1 fabric (Adapter 2)

File namehalo-1.21.1-fabric-2.6.0-adapter.2.jar
Uploader
Azusa_KeAzusa_Ke
Uploaded
Nov 11, 2026
Downloads
3
Size
856.9 KB
Mod Loaders
Fabric
File ID
9559309
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:halo-customed-1582156:9559309"

Learn more about Curse Maven

What's new

Full Changelog: Here


  • Hide the replay scepter UI by default. Set the client JSON boolean replayScepterUiEnabled to true and restart to opt in; normal gameplay screens and recording of UI state are unchanged.
  • Allow ESC and the close button during both paused and running playback. A manual dismissal suppresses the current recorded UI session, including after playback resumes; the next recorded opening or a new seek epoch may restore it. Export always hides the interactive screen.
  • Keep the fix in the client adapter. HaloCore 2.6.0, API v2, replay schema 1, definitions, saves and online packets are unchanged; existing Halo replay tracks do not need to be re-recorded.
  • Pin HaloCore to 2.6.0 / 03f84db5, adapter revision 2. The maintainer explicitly accepted the corresponding development build on 2026-10-30. Behavior source/configuration hashes match that accepted build; release version and commit provenance are regenerated from the clean committed tree.
  • Formal local builds passed all 364 core tests and 146/147 adapter tests; the one external YSM-fixture signature test was skipped because its fixture was not supplied. The two targeted official-recorder ABI cases actually executed and passed. Codec, UI/config, legacy API, core boundaries, distribution and clean commit provenance checks passed. Earlier accepted development-build checks covered isolated client startup and dedicated-server client-class isolation. CI without these external recorder fixtures reports its ABI skips separately and does not replace the local ABI results.
  • Recordings do not embed resources or recover information missing from old recordings. Original gameplay physics trajectories and frame-identical results across FPS are not guaranteed. Unreported marker, multiview, Iris/LabPBR and third-party model combinations retain separate validation scope.

Requires Java 21 or newer and Fabric API for Minecraft 1.21.1 Fabric. Built with Fabric Loader 0.16.14 / Fabric API 0.116.15+1.21.1. The accepted isolated production startup used Loader 0.19.3. Install and test the two recorder mods separately.

The setting is in config/halo-azusake/halo_mod_config.json; only the JSON boolean true enables replay UI.


  • 默认隐藏回放权杖 UI。可将客户端 JSON 布尔配置 replayScepterUiEnabled 设为 true 后重启启用;普通游玩界面和 UI 状态录制保持原行为。
  • 播放和暂停时都允许 ESC/关闭按钮。手动关闭会抑制当前录制 UI 会话,恢复播放不会强制重开;下一次录制的打开事件或 seek 新 epoch 可恢复显示。导出始终隐藏交互界面。
  • 修复位于客户端适配层。HaloCore 2.6.0、API v2、录像 schema 1、定义、存档和在线数据包均不变;已有 Halo 录像轨道无需重录。
  • 固定 HaloCore 2.6.0 / 03f84db5,适配修订 2。维护者已于 2026-10-30 明确确认对应开发包测试通过;行为源码/配置哈希与该验收包一致,正式版本标识和来源信息从干净提交重新生成。
  • 正式本地构建通过 364 项 core 测试;适配器 147 项中 146 项通过,仅 1 项未提供外部 YSM 测试包的签名检查跳过。两个目标官方录制器 ABI 用例均实际执行通过;codec、UI/配置、旧 API、core 边界、合包和干净提交来源检查通过。此前已验收开发包完成隔离客户端启动和专服客户端类隔离检查。云端未提供外部录制器 fixture 时的 ABI 跳过单独保留,不能替代本地实际执行结果。
  • 录像不内嵌资源,旧录像缺失的信息无法补录;不保证原游玩物理轨迹或跨 FPS 逐帧一致。未逐项报告的 marker、多视角、Iris/LabPBR 及第三方模型组合保留独立验收边界。

需要 Java 21 或更高版本,以及适用于 Minecraft 1.21.1 Fabric 的 Fabric API。构建使用 Fabric Loader 0.16.14 / Fabric API 0.116.15+1.21.1。 已验收开发包的隔离成品启动使用 Loader 0.19.3。 两个录制器分开安装与测试。

配置路径为 config/halo-azusake/halo_mod_config.json,只有 JSON 布尔值 true 启用回放 UI。

Halo commit: 2074bb168d1b7d921455ac5083e241aba533c5ed. Core commit: 03f84db58dc677f405796b422a8897fcf556bda1.

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