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Halo Customed

Floating decorative halos above entity heads — multi-layered, fully animated, highly configurable. Give every player their own glowing crown.
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Halo 2.4.2 - 1.20.1 forge (Adapter 2)

File namehalo-1.20.1-forge-2.4.2+adapter.2.jar
Uploader
Azusa_KeAzusa_Ke
Uploaded
Sep 25, 2026
Downloads
7
Size
745.6 KB
Mod Loaders
Forge
File ID
8973738
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:halo-customed-1582156:8973738")

Learn more about Curse Maven

What's new

Full Changelog: Here


  • Fixed world create/load crashes when Yes Steve Model is installed. Halo's YSM capture used @ModifyArgs, which generates Mixin synthetic org.spongepowered.asm.synthetic.args.Args$1; Forge 1.20.1 ModuleClassLoader often cannot resolve that class while YSM's resource reload constructs renderer subclasses, aborting datapack load with NoClassDefFoundError.
  • Replaced @ModifyArgs with @Redirect on the same base-model call site. The hook still receives the animated model and prepared PoseStack (including body/head yaw), then invokes the original interface default render method through a MethodHandle so rendering is unchanged and no Args synthetics are generated.
  • Kept the change inside compat/ysm only. EMF/Iris compatibility, HaloCore pin 1d3cf90 (2.4.2), definition schema, saves, networking, and public API v2 are unchanged. Minecraft 1.20.1 Forge players still install a single Halo JAR.
  • Note that modpacks shipping an older halo_mod_config.json with experimentalYsmAnchorEnabled=false disable precise YSM head anchors by design; set the flag to true for experimental YSM tracking.
  • Automated tests passed on this platform. The user retested with YSM in a full pack: creating a new world, entering an existing world, and YSM player/entity head yaw/pitch halo anchors all behaved correctly.

  • 修复安装 Yes Steve Model 时创建/读取世界崩溃。Halo 的 YSM 捕获原先使用 @ModifyArgs,会生成 Mixin 合成类 org.spongepowered.asm.synthetic.args.Args$1;Forge 1.20.1 的 ModuleClassLoader 在 YSM 资源重载构造渲染器子类时经常无法解析该类,导致数据包加载以 NoClassDefFoundError 中止。
  • 在同一基模型调用点改为 @Redirect。钩子仍取得动画模型与已就绪的 PoseStack(含身体/头部 yaw),再经 MethodHandle 调用原接口默认渲染方法,渲染行为不变,且不再生成 Args 合成类。
  • 改动仅限 compat/ysm。EMF/Iris 兼容、HaloCore 指针 1d3cf90(2.4.2)、定义 schema、存档、网络及公开 API v2 均不变。Minecraft 1.20.1 Forge 玩家仍只需安装一个 Halo JAR。
  • 若整合包夹带旧版 halo_mod_config.json 且 experimentalYsmAnchorEnabled=false,按设计会关闭 YSM 精确头部锚点;需要实验性 YSM 追踪时请将该配置设为 true。
  • 本平台自动测试全部通过。用户在含 YSM 的整合包中复测:创建新世界、进入旧世界、YSM 玩家与实体头部 yaw/pitch 光环锚点均正常。

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