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Halo Customed

Floating decorative halos above entity heads — multi-layered, fully animated, highly configurable. Give every player their own glowing crown.
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halo-26.3-fabric-2.4.2+adapter.1.jar

File namehalo-26.3-fabric-2.4.2+adapter.1.jar
Uploader
Azusa_KeAzusa_Ke
Uploaded
Sep 20, 2026
Downloads
10
Size
735.9 KB
Mod Loaders
Fabric
File ID
8931917
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:halo-customed-1582156:8931917"

Learn more about Curse Maven

What's new

Full Changelog: Here


  • Fixed abrupt triangle-shaped color discontinuities on translucent meshes such as mesh_mask_demo at oblique viewing angles. HaloCore 2.4.2 corrects triangle-center sorting using actual projected overlap depths.
  • Applied the same full model-view ordering to resident GPU indices and CPU fallback, including perspective world rendering, orthographic previews, mirrored winding, and expanded vertex layouts. Lateral view changes now invalidate the sorting cache correctly.
  • Preserved mesh geometry, UVs, normals, alpha masks, lighting/material inputs, existing definition and save formats, network bytes, and public API v2. Players still install a single Halo JAR for Minecraft 26.3 Fabric.
  • Kept this fix scoped to ordering within a mesh. Intersecting/cyclic geometry, eye-plane crossings, and cross-mesh/world transparency remain known limitations; bounded fallback avoids unbounded overlap work. Sorting adds CPU cost, and large-scene in-game performance has not been benchmarked.
  • Automated visibility checks across 128 views reduced sampled ordering inversions from 2,528 to zero. This platform's build, packaging and compatibility checks passed. The user confirmed the original reported scene is fixed; separate visual acceptance for every platform, graphics backend and Iris/LabPBR combination is not claimed.

  • 修复 mesh_mask_demo 等半透明 mesh 在斜视角度出现突兀三角面色差的问题。HaloCore 2.4.2 根据实际投影重叠区域的深度,纠正仅按三角形中心排序导致的前后倒置。
  • 常驻 GPU 索引与 CPU 回退采用一致的完整模型视图排序,覆盖透视世界、正交预览、镜像绕序和展开顶点布局;横向视图变化也会正确使排序缓存失效。
  • 保留模型几何、UV、法线、alpha mask、光照/材质输入、既有定义与存档格式、网络字节及公开 API v2。Minecraft 26.3 Fabric 玩家仍只需安装一个 Halo JAR。
  • 本次仅修复单 mesh 内的排序。相交/循环遮挡、穿过眼平面及跨 mesh/世界透明排序仍为已知边界;通过有界回退限制重叠计算。新排序增加 CPU 开销,大规模场景尚未进行游戏性能压测。
  • 128 个视图的自动可见性检查中,错误排序采样从 2,528 次降至 0;本平台构建、合包与兼容检查通过。用户已确认原报告场景修复,但不据此宣称所有平台、图形后端及 Iris/LabPBR 组合均已完成独立视觉验收。

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