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halloween event

Every third Minecraft night a Halloween storm rolls in: the sky turns orange, orange rain falls, candy drops from above and a mysterious merchant trades a spooky tools for candy
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halloween_rain-1.0.0.jar

File namehalloween_rain-1.0.0.jar
Uploader
xloadedxloaded
Uploaded
Oct 29, 2026
Downloads
10
Size
96.9 KB
Mod Loaders
NeoForge
File ID
9359313
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:halloween-event-1767747:9359313"

Learn more about Curse Maven

What's new

➕ Added

  1. New item: halloween_rain:bat_wing_sword (Bat Wing Sword) — a full standalone item entity:

    • assets/halloween_rain/items/bat_wing_sword.json — item definition;
    • assets/halloween_rain/models/item/bat_wing_sword.json — item model (final version: plain minecraft:item/handheld + texture layer0: halloween_rain:item/bat_wing_sword);
    • assets/halloween_rain/textures/item/bat_wing_sword.png — texture 32×32, rotated 45° (vertical axis → horizontal axis), based on the old 16×16 sprite with the bat wings;
    • com/halloween/rain/BatWingSwordItem.class — item logic.
  2. The item was added to the vanilla minecraft:swords tag (data/minecraft/tags/item/swords.json) — so the game now counts it as a sword.

🔧 Fixed / Replaced

  1. The item was renamed and got its own model and texture:

    • old name/keys — candy_sword / "Candy Sword";
    • new name/keys — bat_wing_sword / "Bat Wing Sword";
    • in the old version there was no custom model at all for this item — now there is, and it's the final version (plain item/handheld, since the display/elements-based rotation attempts failed — the sprite ended up edge-on / changed size). That's why the texture approach was switched to a 45° rotated sprite.
  2. The item texture was replaced with the diagonal 32×32 version (45° rotation) so the sword holds at the same angle as a vanilla/netherite sword

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