File Details
guardian-mobs-5.0.0.jar
- R
- Mar 20, 2026
- 161.63 KB
- 96
- 1.21.11
- Fabric
File Name
guardian-mobs-5.0.0.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Guardian Mobs - Latest Additions Overview
🏹 New Skeleton Guardian Mob
The Skeleton Guardian is a specialized defensive mob built to protect your area, especially against Phantoms.
Core Features
- Anti-Phantom Specialist — prioritizes hunting and eliminating Phantom mobs
- Dual Mode System
- Patrol Mode — roams the area while defending it
- Stationed Mode — remains in a fixed sentry position
- Upgradeable Form — can be upgraded into an Enchanted Skeleton Guardian
- Heart-Based Defense — linked to Skeleton Heart blocks for area protection
⚔ Combat Features
Advanced Arrow Attacks
- Snipe Arrows — precision shots with visible tracer effects
- Burst Arrows — fires multiple arrows in a spread pattern
- Ultimate Arrow — powerful special attack with greatly increased damage
Smart Targeting
- Prioritizes Phantoms first, then other hostile mobs
- Can coordinate with other Skeleton Guardians when defending the same area
- Better behavior against flying enemies
🌟 Ultimate Ability — Soul Barrage
Available only for Enchanted Skeleton Guardians.
Soul Barrage Features
- Dramatic charge-up effects
- Locks onto its target before firing
- Launches a powerful spectral shot dealing heavy bonus damage
- Includes special visual and sound effects
- Has a cooldown before returning to normal combat
✨ Visual Features
Floating Status Labels
Guardians display useful information above them, including:
- Health
- Current Mode
- Kill Counter
- Phantom Kill Counter
- Enchanted status
Particle Effects
- Combat particles while attacking
- Idle enchantment effects
- Stronger visual effects when enchanted
- Damage effects when on low health
📊 Guardian Stats
Normal Skeleton Guardian
- Health: 50
- Movement Speed: 0.25
- Follow Range: 48
- Armor: 2
- Knockback Resistance: 0.3
- Size: 1.0x
- Arrow Damage: 6–8
Enchanted Skeleton Guardian
- Health: 75
- Movement Speed: 0.30
- Follow Range: 64
- Armor: 5
- Knockback Resistance: 0.5
- Size: 1.5x
- Arrow Damage: 9–12
🧠 Behavior Features
- Retreats back to its heart when low on health
- Patrol Mode guardians disappear at dawn
- Stationed Mode guardians remain active
- Celebrates Phantom kills with special effects