Guardian Mobs (Polymer)

Creaking Guardian is a server-side Fabric mod that lets you convert a vanilla Creaking into a friendly, upgradable guardians that defends your territory from hostile mobs at night.

File Details

guardian-mobs-5.0.0.jar

  • R
  • Mar 20, 2026
  • 161.63 KB
  • 96
  • 1.21.11
  • Fabric

File Name

guardian-mobs-5.0.0.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:guardian-creaklings-1472100:7787129"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Guardian Mobs - Latest Additions Overview

🏹 New Skeleton Guardian Mob

The Skeleton Guardian is a specialized defensive mob built to protect your area, especially against Phantoms.

Core Features

  • Anti-Phantom Specialist — prioritizes hunting and eliminating Phantom mobs
  • Dual Mode System
    • Patrol Mode — roams the area while defending it
    • Stationed Mode — remains in a fixed sentry position
  • Upgradeable Form — can be upgraded into an Enchanted Skeleton Guardian
  • Heart-Based Defense — linked to Skeleton Heart blocks for area protection

⚔ Combat Features

Advanced Arrow Attacks

  • Snipe Arrows — precision shots with visible tracer effects
  • Burst Arrows — fires multiple arrows in a spread pattern
  • Ultimate Arrow — powerful special attack with greatly increased damage

Smart Targeting

  • Prioritizes Phantoms first, then other hostile mobs
  • Can coordinate with other Skeleton Guardians when defending the same area
  • Better behavior against flying enemies

🌟 Ultimate Ability — Soul Barrage

Available only for Enchanted Skeleton Guardians.

Soul Barrage Features

  • Dramatic charge-up effects
  • Locks onto its target before firing
  • Launches a powerful spectral shot dealing heavy bonus damage
  • Includes special visual and sound effects
  • Has a cooldown before returning to normal combat

✨ Visual Features

Floating Status Labels

Guardians display useful information above them, including:

  • Health
  • Current Mode
  • Kill Counter
  • Phantom Kill Counter
  • Enchanted status

Particle Effects

  • Combat particles while attacking
  • Idle enchantment effects
  • Stronger visual effects when enchanted
  • Damage effects when on low health

📊 Guardian Stats

Normal Skeleton Guardian

  • Health: 50
  • Movement Speed: 0.25
  • Follow Range: 48
  • Armor: 2
  • Knockback Resistance: 0.3
  • Size: 1.0x
  • Arrow Damage: 6–8

Enchanted Skeleton Guardian

  • Health: 75
  • Movement Speed: 0.30
  • Follow Range: 64
  • Armor: 5
  • Knockback Resistance: 0.5
  • Size: 1.5x
  • Arrow Damage: 9–12

🧠 Behavior Features

  • Retreats back to its heart when low on health
  • Patrol Mode guardians disappear at dawn
  • Stationed Mode guardians remain active
  • Celebrates Phantom kills with special effects