grinnsdifficulty-1.1.jar
Curse Maven Snippet
What's new
- Rebalanced the difficulty scaling to be much less insane for bosses, whilest also making basic/elite mobs a lot more dangerous but ultimately making distant areas much more survivable.
- Mobs now have Armor Penetration, the futher out the more they have
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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