grimsoul-1.1.0.jar
Curse Maven Snippet
What's new
Grim Soul Industries 1.1.0: Spawn Areas, No AI & the Grim Soul Codex
New
- Grim Soul Codex: an in-game guide book that covers every machine, card and recipe. Chapters run in order: Getting Started, Tier I Reaping, Tier II Spawning & Power, then Tier III Virtualization.
- Recipes are drawn live from the game, so they always match your modpack.
- It includes step-by-step guides for building a mob farm and the endgame setup.
- Every player gets one the first time they join a world, and it won’t come back after you die or rejoin. Pack makers can turn this off in the config.
- Lost yours? Craft a new one from a Book and a Bone.
- Adjustable spawn area for the Reaper Spawner: move and resize where mobs spawn on every axis, just like the Reaper Block’s work area.
- Shrink it down to a single block to spawn mobs on one exact spot.
- Turn on Show Area to see it as a gold outline in the world. Range cards let it grow bigger and move further.
- No AI card: a new Reaper Spawner card. Spawned mobs stand completely still and never attack, so your farm is safe to walk through. It’s crafted from paper, amethyst shards and a fermented spider eye.
Improved
- The Reaper Spawner screen is taller, to fit the new spawn area controls and the No AI card slot.
Compatibility
- Spawners you already placed keep their cards and settings when you update.
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