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Grid Inventory

Inventory system with variable-sized items and grid-based placement.
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Grid Inventory 2.1.4.3 (Forge 1.20.1)

File namesavaru-inv-forge-1.20.1-2.1.4.3.jar
Uploader
RowLan_232oORowLan_232oO
Uploaded
Jul 27, 2026
Downloads
11
Size
137.9 KB
Mod Loaders
Forge
File ID
8522621
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:grid-inventory-1453656:8522621")

Learn more about Curse Maven

What's new

Grid Inventory 2.1.4.3

  • Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
  • The stored-layout rule now lives in one place (InventoryGridState.effectiveFootprint) and both the grid rebuild and the backstop go through it, so they can no longer disagree.

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