Grid Inventory 2.1.4.3 (NeoForge 1.20.1)
Curse Maven Snippet
What's new
Grid Inventory 2.1.4.3
- Fix items being ejected from a large (double) chest when placed across the seam between its two halves. A double chest reaches the block entity backstop as two independent 9x3 inventories, so an item straddling the seam looks like it overflows one half; the backstop judged the declared footprint instead of the single cell the grid actually reserves, and dropped the item on the ground.
- The stored-layout rule now lives in one place (
InventoryGridState.effectiveFootprint) and both the grid rebuild and the backstop go through it, so they can no longer disagree.
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