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Grey Goo Redux

Ten living Goos to reshape your world: spreading infestations, loyal guardians, growing homes and dimensional gateways. Explore a heavenly realm of cloud islands and rainbow treasure, or brave the eerie vault of Negative Space.
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greygooredux-0.5.4-83f9dda8.jar

File namegreygooredux-0.5.4-83f9dda8.jar
Uploader
NoxDeimosNoxDeimos
Uploaded
Sep 9, 2026
Downloads
23
Size
7.6 MB
Mod Loaders
Forge
File ID
8842756
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:grey-goo-redux-1671177:8842756")

Learn more about Curse Maven

What's new

Grey Goo Redux 0.5.4-83f9dda8 - patch notes
Changes since greygooredux-0.5.3-582e0e8b.jar

NEGATIVE SPACE

- The pocket dimension is now called Negative Space, including existing chambers.
- Animated black-and-white television static surrounds the outside of the chamber, with a faint crimson tint below.
- Rare, harmless mob-shaped apparitions flicker in shifting crimson static, accompanied by quiet echoes. They cannot attack, collide with you or leave drops.
- Four scattered, jagged floor scars replace the wall and ceiling tears. Each scar is 2-6 blocks long, with varied lengths and directions and plenty of darkness between them. Four fractured tear blocks decorate the altar.
- Existing chambers adopt the new scar arrangement without changing stored loot.
- An original eerie soundtrack plays throughout Negative Space, including Creative mode. It follows the Music volume setting and stops when you leave.

FALLING INTO THE VOID

- Falling far below the chamber now sends you to a random installed void or limbo world before void damage begins. The Nether is the fallback when no suitable destination is available.
- Eligible destinations include Dimensional Doors' Limbo, The Deep Void, Voidscape and Midnight Lurker's void when installed. Heavenly and peaceful dimensions are excluded.
- Travel waits for a clear landing with solid footing. An empty destination can receive a small obsidian platform. A brief arrival safeguard corrects unsafe displacement.
- You can still tunnel out and fly around the chamber freely.

CHAMBER AND COMPANION PROTECTION

- Stronger restrictions keep creatures and other unwanted entities out of the vault. Players, dropped items and experience orbs remain allowed.
- Boats, bows, fishing rods, thrown potions, ender pearls, fireworks and similar projectile items cannot be used inside the vault.
- Aetherial swarms pause inside the vault and resume when you leave without losing ownership.
- Fixed Predator trying to follow you into the vault when you enter through another mod or a teleport command.

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