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Grenadier

Adds tactical grenades, deployable mines, volumetric smoke, and reusable signal beacons to Minecraft.
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grenadier-1.0.5.jar

File namegrenadier-1.0.5.jar
Uploader
DarkraiEMMDarkraiEMM
Uploaded
Sep 3, 2026
Downloads
84
Size
1.0 MB
Mod Loaders
NeoForge
File ID
8801954
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:grenadier-1680539:8801954"

Learn more about Curse Maven

What's new

Grenadier 1.0.5

Initial public CurseForge release for Minecraft 1.21.1 on NeoForge.

Client Rendering Dependency

Volumetric smoke requires Veil on the client.

Install either:

  • A compatible standalone version of Veil, or
  • Sable, when its distribution already includes a compatible Veil build.

Do not install a duplicate standalone Veil copy when it is already provided by Sable. Dedicated servers do not require Veil or Sable.

Added

  • Smoke grenades with dyeable identification bands and matching volumetric smoke.
  • Incendiary grenades with persistent, surface-aware fire fields.
  • Distance-, direction-, and obstruction-aware flashbang effects.
  • Timed fragmentation grenades with normal self-damage.
  • Contact-fused impact grenades.
  • Freely deployable anti-personnel mines.
  • Forward-facing directional fragmentation mines.
  • Throwable thermite mines with an armor-piercing initial burst and a short upward flame spray.
  • Projectile-triggered mine detonation, including vanilla arrows and compatible gun projectiles.
  • Reusable signal beacons with dyeable smoke colors.
  • Configurable damage, radius, fuse, restitution, smoke density, duration, armor penetration, mine triggers, and heavy-target bonuses.

Improved

  • Grenades now launch from the player's hand instead of the camera position.
  • Anti-personnel mines trigger only when a target steps directly over them.
  • Deployed mines use entity-based free placement instead of being locked to block centers.
  • Mine collision and selection boxes now match their visual size more closely.
  • Incendiary fields can remain active on leaves, paths, stairs, and other non-full blocks.
  • Smoke descends more naturally after elevated detonations and expands toward the ground.
  • Added optional compatibility for smoke deployment on moving Sable physical structures.
  • Reworked grenade, mine, projectile, and signal-beacon models, UVs, textures, and inventory transforms.
  • Added a new Minecraft-style project logo.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.228 or newer
  • Java 21
  • Veil 4.1.4–5.0.0 on the client

Grenadier must be installed on both the client and server. Veil is only required for client-side rendering.