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GregTech Modern - StarT Fork

A fork of GregTech CEu Modern devloped and maintained by the StarT dev team
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1.7.1

File namegtceu-st-1.20.1-1.7.1.jar
Uploader
trulynotrulyno
Uploaded
Sep 14, 2026
Downloads
6.0K
Size
17.7 MB
Mod Loaders
Forge
File ID
8881311
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gregtech-modern-start-fork-1483344:8881311")

Learn more about Curse Maven

What's new

1.7.1 Changelog:

Additions

  • Added minimum parallels to parallel hatch
  • Added support to register parallel sources for Jade
  • Added recipe builder methods for utilizing the voltage arrays (V, VA, VH, VHA)
  • Added support for primitive singleblocks (no energy or tier)
  • Added .whereDict() method in multiblock builder to allow for more compact structure definitions in KubeJS
  • Added .tiersBetween() method to machine builder for specifying ranges of tiers
  • Added a mod property to allow addons to check if this is the StarT fork
  • Added support for custom condition XEI widgets
  • Added new addDataInfoFull method in GTRecipeType to modify the added recipe data or add custom UI
  • Added support to register HPCAs with larger component grids
  • Added Jade provider for HPCA
  • Exposed the Large Boiler input/output fluids to allow modification by subclasses/mixins
  • Ore Diagram now has a voltage tier switch

Changes

  • Updated ru_ru translation
  • Updated ko_kr translation
  • ME Parts now show connection status in Jade
  • Macerator will show 0% chance for byproducts in <HV macerators
  • Improved duration, EU consumption/production, and total EU display in recipe widget
  • Parallels no longer reduce the chance for chanced outputs with chance boosting
  • Reenabled automatic recycling recipe generation after KubeJS recipe events
  • Multiblocks now show why they aren't forming
  • Paginated tooltips can now use the scroll wheel
  • Changed Advanced Activity Detector cover logic to update the output when the machine is not working
  • Chanced outputs with 0% will now display "Not Produced"
  • Removed ghost circuit pasting from data sticks
  • Display error when there is no turbine rotor in the rotor holder or the holder is obstructed

Fixes

  • Fixed a lang key typo
  • Fixed the EMI warning for synthetic recipes
  • Fixed coil previews in multiblock preview widget for LCR and ECR
  • Fixed ranged fluid outputs crashing due to integer overflow
  • Fixed extra empty line in non-electric, indestructible tools with no attack and mining info in the tooltip
  • Fixed calcium hydroxide recipe being stoichiometrically wrong
  • Fixed blockNbt placeholder being client-only
  • Fixed RuntimeBlockStateProvider loading in non-client environments
  • Fixed a crash on reloading assets caused by pipe model
  • Fixed (possibly) a crash caused during multiblock unforming of parts not finding the controller
  • Fixed Multiblock GUI not wrapping text
  • Fixed .partSorter() requiring Rhino jank in KubeJS
  • Fixed data sticks not copy/pasting ticks per cycle
  • Fixed patterning the recipe for turbine rotors defaulting to neutronium rotor
  • Fixed ME hatches not allowing proper slot interaction with recipe viewers
  • Fixed (possibly) super chests/tanks voiding content on load
  • Fixed a typo in Firefighter shovel tooltips
  • Fixed color sprays resetting candle count
  • Fixed treated wood macerating into normal wood
  • Fixed unformed multiblocks in the XEI preview crashing the game
  • Fixed layered inputs recipe warning for exceeding inputs
  • Fixed steam compressor working animation not running
  • Fixed rotor holders accepting any item

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