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GregTech Modern - StarT Fork

A fork of GregTech CEu Modern devloped and maintained by the StarT dev team

GregTech CEu: Modern - StarT Fork

A community fork of GregTech CEu: Modern maintained by the StarT Development Team

 
Original Mod: GregTech CEu: Modern

 

Changes from Upstream (non-exhaustive)

New Features

  • Electric versions of blast furnaces and smokers
  • Multiblocks can require specific energy hatch amperage (2A / 4A / 16A)
  • Layered inputs (LayeredWorkableElectricMultiblockMachine)
  • Advanced detector covers can optionally output strong redstone signals
  • Advanced detector covers now have configurable cycle durations
  • ULV components added
  • ME hatches can connect to the same network via sides using a screwdriver
  • Added assembler recipes for casings that were missing them
  • Added machine mode cover
  • ME stocking hatches now have configurable cycle durations
  • Paginated tooltips
  • Bottom tooltips (inserted after paginated tooltips)
  • Automatic capabilities (recipe modifiers) tooltip for machines
  • Automated generation of recipe types tooltip for machines, if there is more than one
  • Added eu_to_start recipe condition and recipe modifier
  • Multiblocks now display the reason why they are not forming

Gameplay & Balance Changes

  • LCR coil benefits and parallel LCR support (configurable)
  • Chance boosting now scales with recipe tier instead of speed overclocks (configurable)
  • Steam boiler balance adjustments
  • Large packer size changed from 6 blocks to 5 blocks long
  • Enabled borosilicate glass plates and foils
  • Energy converters now default to FE-to-EU mode
  • Re-added the sodium-to-sodium-hydroxide recipe and increased its duration
  • Increased duration of the formic acid recipe
  • Multi Smelter now subticks
  • Added batch mode to ABS
  • Changed recipes for ME Pattern Buffer and ME Pattern Buffer Proxy to not require renaming

Configurability Improvements

  • Multiblocks stalling on power loss is now configurable
  • Super tanks acting as drums is now configurable
  • ULV components can be enabled or disabled via config
  • Minimum stocking cycle duration can now be configured

Restored / Reverted Upstream Changes

  • Chance boosting restored to base recipes
  • Reverted to older bauxite (rutile) processing line
  • Restored long rod extruder mold
  • Soft mallets can pause machines again
  • Reverted maceration tower mob grinder behavior
  • Reverted some upstream texture changes
  • Reverted some Z-fighting fixes that worsened rendering issues
  • Restored older distinct bus behavior

Technical / API Improvements

  • TagPrefix blocks can now easily use falling block behavior
  • Disabled auto-generation of recycling recipes after the KubeJS recipe event, which caused recycling recipes to be non-removable through KubeJS
  • Materials now support .colors(primary, secondary) to set both colors at once
  • Improved error message for using an incompatible category for a recipe type
  • Assembly line recipes no longer fail if an input bus has a configured circuit set
  • UI height now grows correctly for ME parts with more than 16 slots
  • Made several ME part classes public for use in addons
  • Added OpticalComputationMachine to enable proper use of CWU in other multiblocks and correct display in Jade
  • UI slots now have lower priority than multiblock parts for multiblocks that support both a UI and I/O parts
  • Research Station and OpticalComputationMachine machines account for CWU discount based on OC in XEI recipe viewer
  • Refactored RecipeRunner to integrate older distinct bus behavior with colored inputs

Bug Fixes

  • Fixed voltage display not handling MAX+X values correctly
  • Fixed 2A energy hatches using incorrect 1A overlays
  • Fixed inability to use RShift when viewing extended tooltips
  • Fixed bronze armor being stronger than steel armor
  • Fixed lamp blocks not being breakable with a pickaxe or wrench
  • Fixed AOE on mining hammer consuming N+1 durability when mining N blocks
  • Fixed idle and paused overlays for the assembler not matching the height of the active overlay
  • Fixed torch recipe using creosote consuming the fluid container
  • Fixed combustion generators displaying incorrect fuel usage information
  • Fixed glass bottle recipe in extruder not registering
  • Fixed some tooltip issues for tools
  • Fixed battery buffers showing the input overlay on the sides
  • Fixed "water bottle" fluid being registered in EMI
  • Fixed hammer drops when the output is a TagPrefix that is not an ore
  • Fixed .tooltips() not working correctly in KubeJS
  • Fixed batching displaying 1x
  • Removed unused Parallel_Hatch recipe modifier from ABS
  • Fixed wrench usage overlay not displaying correctly on multiblock parts
  • Fixed cracker not working properly with tier 10+ coils
  • Fixed No energy tooltip icon appearing in machines when it shouldn't
  • Fixed Advanced Detector Cover data not persisting
  • Fixed Pattern Buffers and Proxies acting as output buses/hatches when they don't have an output handler
  • Fixed Configurable Maintenance Hatch being able to set recipe duration to 0t

UI & Texture Changes

  • Voltage display format adjusted (EU/t and amperage order clarified)
  • Fluid drills and miners added to XEI diagrams
  • Auto-push buttons moved to the right side of the machine UI
  • Mega Blast Chiller now uses the vacuum freezer overlay
  • Improved filter slot in item buses
  • Added abbreviations to multiblock names
  • Changed some multiblock controller overlays to use proper transparent backgrounds
  • Voltages in component names are now colored

 

Credits

Original GregTech CEu: Modern Team

This fork is based on the excellent work of the GregTech CEu: Modern development team:

  • KilaBash - Original GTCEu Modern Developer
  • screret - Original GTCEu Modern Developer
  • serenibyss - Original GTCEu Modern Developer
  • Tech22 - Original GTCEu Modern Developer
  • YoungOnion - Original GTCEu Modern Developer
  • Mikerooni - Original GTCEu Modern Developer
  • Ghostipedia - Original GTCEu Modern Developer

See GitHub repository for full credit list.

The GregTech Modern - StarT Fork Team

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