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GregTech Calculator Board

An interactive in-game visual flowchart and recipe calculation board for GregTech CEu Modern and EMI!
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gtcalcboard-1.20.1-2.0.0-alpha.2.jar

File namegtcalcboard-1.20.1-2.0.0-alpha.2.jar
Uploader
AmvermainAmvermain
Uploaded
Aug 20, 2026
Downloads
11
Size
448.5 KB
Mod Loaders
Forge
File ID
8690129
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gregtech-calculator-board-1656634:8690129")

Learn more about Curse Maven

What's new

[2.0.0-alpha.2] - 2026-08-20

Added

  • Interactive 6-Step Tutorial & Curated Dummy Recipes (TutorialManager, RecipeSearchDialog):
    • Re-architected interactive onboarding tutorial into 6 clear steps: Step 1 (Add Boiler), Step 2 (Drag-to-Search Turbine & Auto-Wire), Step 3 (Sever Wire), Step 4 (Shift-Drag 1:1 Auto-Ratio), Step 5 (Process Summary & Compound Module Ctrl+G), Step 6 (Completion).
    • Dedicated tutorial workspace isolation (🎓 Tutorial) and instant 0ms curated dummy recipes (Steam Turbine (Tutorial), Boiler (Tutorial), Steam Engine (Tutorial)) ensuring zero-lag and clutter-free onboarding.
  • Type-Strict Stack Indexing & Prioritized Search Ranking (RecipeSearchEngine, RecipeSearchDialog):
    • Divided searchable stacks into strict fluid vs. item registry indexing to prevent cross-type query pollution.
    • Prioritized exact fluid ID matches (+1,000 pts) and generator/multiblock categories over generic crafting table items.

Changed

  • Shortcut & Documentation Realignment (GuideDialog, en_us.json, ko_kr.json, README.md, README_KR.md):
    • Replaced legacy toolbar button references with Ctrl + G for modular group packaging across all in-game guides and tutorials.
    • Comprehensive documentation overhaul with complete feature coverage, dynamic addon crawler details, and matter-of-fact technical tone.

Fixed

  • Tutorial Step 2 Auto-Wire Transition (RecipeSearchDialog):
    • Resolved an issue where auto-wiring nodes spawned from the search dialog failed to notify TutorialManager.onWireConnected(), preventing advancement to Step 3.
    • Added immediate canvas widget rebuilding upon auto-wire completion.