promotional bannermobile promotional banner

Graph Assembly

Assembly doesn’t have to follow a single path. Why not add branching, looping, and workpiece-merging assembly recipes to Create, with different processing routes leading to different results.
Back to Files

graph-assembly-1.21.1neoforge-0.1.2.jar

File namegraph-assembly-1.21.1-0.1.2.jar
Uploader
FluorineUCKFluorineUCK
Uploaded
Nov 9, 2026
Downloads
2
Size
1.0 MB
Mod Loaders
NeoForge
File ID
9525548
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:graph-assembly-1786635:9525548"

Learn more about Curse Maven

What's new

Additions:

  • Added crushing, sandpaper polishing, washing, haunting, and emptying support.
  • Supported steps can now run in native Create sequenced assemblies.
  • Added mark/checkpoint conditions to edges.
  • Added KubeJS helpers for registration, per-exit output and scrap pools, and native sequences.

Fixes & tweaks:

  • Fixed workpiece refunds and duplicate remainders when sandpaper processing is blocked.
  • Updated English and Chinese docs and examples.

[BETA VERSION TWEAKS]

Recipe and workpiece changes

Recipe JSON and KubeJS node options:

  • rewards → mark_amounts
  • reward_limit → max_mark_applications

Saved workpiece progress:

  • reward_counts → mark_grant_counts

Old field names are no longer accepted. Update your recipes and scripts accordingly. Existing workpiece progress is not automatically migrated.

This mod has no additional files