gouge-1.2-mc1.21.4-neoforge.jar
Curse Maven Snippet
What's new
- Add ParCool soft-compat (NeoForge): mutually suppress wall-grab vs wall-cling/climb/crawl actions instead of fighting over the same wall
- Recognize modded pickaxes via Forge/NeoForge tool-capability API (fixes Mekanism paxels not being detected as pickaxes)
- Fix hard-block grab silently falling through to soft-slide physics when the player's own cooldown was active
- Make onUseTick/releaseUsing cancellable so other mods mixing into Item (e.g. Zipline) don't double-process the same use/release event
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