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Gouge

Slam your pickaxe into a wall mid-fall to slow your descent or lock yourself in place before you hit the ground.

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Slam your pickaxe into a wall mid-fall and stop yourself before you splat.


Overview

Falling toward a wall? Right-click it with a pickaxe. It bites into the surface and friction bleeds off your downward speed as you scrape along the edge. Harder blocks provide more resistance, slowing you down significantly faster.

Note: Higher-tier pickaxes hold onto surfaces longer and drain durability at a lower rate.

Block Type Behavior Effect
Hard Blocks (Stone, Obsidian) Friction eats momentum every tick until you stop dead, hanging in place until grip or durability expires. Full Stop / Lock-In
Soft Blocks (Dirt, Sand) No locking mechanic. You slide continuously down the face of the wall. Reduced Damage

Quick Escape: Double-tap Crouch within 0.7 seconds to kick yourself off the wall at any time, whether you are hanging still or mid-slide.


Visual Showcase

Soft Block Dampening

Reduces fall damage roughly in half, capped so even a massive slide won't kill you.

Standard Fall Wall Slide
No slide, full fall damage Sliding, half fall damage
No slide (Full Damage) Sliding (Half Damage)

Hard Block Catch & Wall Kick

Hard Block Catch Wall Kick Jump
Locking onto a hard block Wall kick
Bleeds speed until fully locked Double-tap crouch to kick off mid-hang

Enchantments

Apply these to pickaxes via an Enchanting Table or Anvil:

Enchantment Max Level Effect
Grip III Extends how long you can hang onto a wall before slipping
Momentum III Reduces the forced cooldown length after slipping

Compatibility

Tested and confirmed to work seamlessly alongside:

  • Tinkers' Construct (Credit: Elizabeth_Mahiko)
  • Mekanism / Mekanism Tools
  • Silent Gear
  • ParCool (Credit: Brizo)
  • Zipline: Rezipped (Credit: greetedsnow)
  • Wall-Jump TXF (Credit: ANormalRaft)

The Gouge Team

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Minecraft 2 week phase player