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Glint & Glamour

A mod that allows you to use custom glints!
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Custom Glint v1.5.0 NeoForge

File namecustomglint-1.5.0.jar
Uploader
TunaModsTunaMods
Uploaded
Jun 13, 2026
Downloads
154
Size
459.1 KB
Mod Loaders
NeoForge
File ID
8243743
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:glint-and-glamour-1528699:8243743"

Learn more about Curse Maven

What's new

[1.5.0]

- Ported to NeoForge 1.21.1

Added:
- The wand now carries the glint you are editing. It updates live when you import a saved trim
  or change the preview item, so the wand in your hand always matches what is in the editor.
- Saved trim files now remember a custom display name and its color: /glint export writes them,
  and the wand's Import picker restores them when you load the trim back.

[Compat]
- Ice and Fire (Community Edition): player armor (copper, deathworm, dragonscale, sea serpent,
  troll, and the rest) now shows glints and glow outlines. CE routes this armor through its own
  renderer that bypassed the usual armor path, so it previously showed nothing.
- Ice and Fire (Community Edition): dragon, hippocampus, and hippogryph armor glints and glow
  outlines now stay on the armor instead of bleeding across the creature's body.
- Ice and Fire (Community Edition): glowing mount armor no longer leaks the back-side glow ring
  through transparent wings, feathers and fins, and water, clouds and ice behind those gaps stay
  visible instead of being hidden by an invisible plane.
- Ice and Fire (Community Edition): troll weapons now each get an outline that matches that
  weapon's shape, in hand and in the inventory, instead of every variant sharing one
  block-shaped glow.
- Ice and Fire (Community Edition): the tide trident's glow outline now traces the trident
  itself, both in hand and in the inventory slot, instead of filling a square.
- Epic Knights: armor decoration glints no longer disappear after toggling a shader pack off
  (they used to come back only after reloading the world).

Fixed:
- Glowing modded shields and other 3D-model items now trace the item's actual shape instead of
  covering the whole item with glow. This applies both held in hand and in the inventory slot.
- Held item glow outlines no longer shift or change shape as you turn the camera around them.

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