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Ghosts (Unofficial Fabric Port)

Adds friendly spectral companions, seedling ghosts, Kodamas, and haunted forest features to Minecraft.

File Details

ghosts-26.1.2-0.1.0-fabric.jar

  • R
  • May 20, 2026
  • 1.05 MB
  • 18
  • 26.1.2
  • Fabric

File Name

ghosts-26.1.2-0.1.0-fabric.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ghosts-unofficial-fabric-port-1548313:8116591"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 


👻 Ghosts Fabric Port — Cumulative Changelog

This release is an unofficial compatibility port of Ghosts for Minecraft 26.1.2Fabric, and Java 25.

✨ Porting & Compatibility

  • Updated the mod to work on Minecraft 26.1.2.
  • Updated Fabric compatibility.
  • Updated GeckoLib rendering support for GeckoLib 5.
  • Built and tested with Java 25.
  • Fixed runtime compatibility issues found during in-game testing.

🎨 Rendering Fixes

  • Restored manual ghost glow rendering behavior based on the original reference implementation.
  • Fixed the Iris warning related to geckolib:pipeline/emissive.
  • Improved ghost translucency to better match the original mod behavior.
  • Preserved opaque rendering for parts that should not be transparent.
  • Fixed seedling ghost sprout rendering so the plant, leaves, and inner dirt block render opaquely.
  • Fixed normal ghost accessories, mushrooms, and armor rendering with unwanted transparency.
  • Added a small shared render helper to avoid duplicated GeckoLib bone visibility logic.

🌱 Seedling Ghost Behavior

  • Reworked seedling ghost burrowing behavior.
  • Seedling ghosts now actively search for valid grass or dirt blocks at night.
  • They move to the center of the chosen block before burying.
  • They properly descend into the block and enter a sleeping state.
  • While buried, they stop moving and rotating.
  • Their sprout animation continues while the ghost body sleeps underground.
  • They wake up and rise during the day.
  • They escape from the buried state when damaged.
  • Prevented multiple seedling ghosts from using the same burrow block.
  • Improved burrow searching so ghosts can find valid ground from higher positions.
  • Fixed cases where seedling ghosts could get stuck underground or fail to bury correctly.

👻 Ghost Behavior

  • Normal ghosts now flee when hurt.
  • Ghost movement behavior now better matches the original intended interaction.
  • Ghosts can still perform their owner-assistance behavior when holding supported items.

🏮 Item Placement

  • Ghosts can now place:
    • Torches
    • Soul torches
    • Copper torches
    • Lanterns
    • Soul lanterns
    • Copper lanterns, including waxed and oxidized variants
  • Lantern placement now supports both standing and hanging states.
  • Hanging lantern placement is prioritized when valid ceiling support exists.
  • Placement logic now uses the actual item being held instead of assuming only basic torches.

🍽️ Interaction Cleanup

  • Removed unused glow berry feeding behavior from seedling ghosts.
  • Removed unused glow berry feeding behavior from Kodamas.
  • Glow berries are no longer consumed by entities that do not use them for a real function.

🧪 Testing

Tested in-game for:

  • Startup and resource loading
  • Ghost spawning and rendering
  • Ghost glow and translucency
  • Iris shader compatibility
  • Ghost accessories and armor rendering
  • Normal ghost hurt/flee behavior
  • Seedling ghost burrowing, sleeping, waking, and damage escape
  • Kodama interactions
  • Torch and lantern placement
  • Build generation