File Details
ghosts-26.1.2-0.1.0-fabric.jar
- R
- May 20, 2026
- 1.05 MB
- 18
- 26.1.2
- Fabric
File Name
ghosts-26.1.2-0.1.0-fabric.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
👻 Ghosts Fabric Port — Cumulative Changelog
This release is an unofficial compatibility port of Ghosts for Minecraft 26.1.2, Fabric, and Java 25.
✨ Porting & Compatibility
- Updated the mod to work on Minecraft 26.1.2.
- Updated Fabric compatibility.
- Updated GeckoLib rendering support for GeckoLib 5.
- Built and tested with Java 25.
- Fixed runtime compatibility issues found during in-game testing.
🎨 Rendering Fixes
- Restored manual ghost glow rendering behavior based on the original reference implementation.
- Fixed the Iris warning related to geckolib:pipeline/emissive.
- Improved ghost translucency to better match the original mod behavior.
- Preserved opaque rendering for parts that should not be transparent.
- Fixed seedling ghost sprout rendering so the plant, leaves, and inner dirt block render opaquely.
- Fixed normal ghost accessories, mushrooms, and armor rendering with unwanted transparency.
- Added a small shared render helper to avoid duplicated GeckoLib bone visibility logic.
🌱 Seedling Ghost Behavior
- Reworked seedling ghost burrowing behavior.
- Seedling ghosts now actively search for valid grass or dirt blocks at night.
- They move to the center of the chosen block before burying.
- They properly descend into the block and enter a sleeping state.
- While buried, they stop moving and rotating.
- Their sprout animation continues while the ghost body sleeps underground.
- They wake up and rise during the day.
- They escape from the buried state when damaged.
- Prevented multiple seedling ghosts from using the same burrow block.
- Improved burrow searching so ghosts can find valid ground from higher positions.
- Fixed cases where seedling ghosts could get stuck underground or fail to bury correctly.
👻 Ghost Behavior
- Normal ghosts now flee when hurt.
- Ghost movement behavior now better matches the original intended interaction.
- Ghosts can still perform their owner-assistance behavior when holding supported items.
🏮 Item Placement
- Ghosts can now place:
- Torches
- Soul torches
- Copper torches
- Lanterns
- Soul lanterns
- Copper lanterns, including waxed and oxidized variants
- Lantern placement now supports both standing and hanging states.
- Hanging lantern placement is prioritized when valid ceiling support exists.
- Placement logic now uses the actual item being held instead of assuming only basic torches.
🍽️ Interaction Cleanup
- Removed unused glow berry feeding behavior from seedling ghosts.
- Removed unused glow berry feeding behavior from Kodamas.
- Glow berries are no longer consumed by entities that do not use them for a real function.
🧪 Testing
Tested in-game for:
- Startup and resource loading
- Ghost spawning and rendering
- Ghost glow and translucency
- Iris shader compatibility
- Ghost accessories and armor rendering
- Normal ghost hurt/flee behavior
- Seedling ghost burrowing, sleeping, waking, and damage escape
- Kodama interactions
- Torch and lantern placement
- Build generation

