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GeoTetraItem

Allows you to add your own Tetra modular items using GeckoLib models.

This mod itself does not register any items.
You need to manually create the JSON files and place them in the config/GeoTetraItem/ folder to register items.

Example:
config/GeoTetraItem/example.json

{
  "id": "namespace:example",
  "slots": [
    {
      "type": "major",
      "required": true,
      "name": "example/slot1",
      "x": 15,
      "y": 15
    },
    {
      "name": "example/slot2",
      "x": 15,
      "y": 5
    },
    {
      "name": "example/slot3",
      "x": 15,
      "y": -10
    },
    {
      "type": "minor",
      "name": "example/slot4",
      "x": -25,
      "y": 15
    }
  ],
  "canHone": true,
  "honeBase": 200,
  "honeMultiplier": 450
}

Modular Items registered via GeoTetraItem will only render models whose type starts with "gecko".

{
  "availableTextures": [ "base" ],
  "models": [
    {
      "type": "gecko",
      "location": "namespace:item/vanilla/"
    }
  ]
}

If you are a mod developer, you only need to have your item class implement the IGeoRenderTetraItem interface.


public class ExampleItem extends ItemModularHandheld implements IGeoRenderTetraItem<ExampleItem> {
    private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
    public Cache<String, List<GeoTetraItemRenderer<ExampleItem>>> rendererCache = CacheBuilder.newBuilder().maximumSize(1000L).expireAfterWrite(10L, TimeUnit.MINUTES).build();
    
    public ExampleItem(Properties properties) {
        super(properties);
    }

    @Override
    public Cache<String, List<GeoTetraItemRenderer<ExampleItem>>> getRendererCache() {
        return rendererCache;
    }

    @Override
    public void registerControllers(AnimatableManager.ControllerRegistrar controllerRegistrar) {

    }

    @Override
    public AnimatableInstanceCache getAnimatableInstanceCache() {
        return cache;
    }
}

The GeoTetraItem Team

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