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Gentle Metabolism

A survival loop of thirst, digestion, toilets, water purification and composting, with a pixel-icon HUD, configurable foods, cleaning tools and a bilingual guide.
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Gentle Metabolism 4.0.0 · 田园循环 | Minecraft 1.21.1 · Fabric

File namegentle-metabolism-4.0.0+mc1.21.1-fabric.jar
Uploader
HUAYUE1024HUAYUE1024
Uploaded
Oct 18, 2026
Downloads
9
Size
658.4 KB
Mod Loaders
Fabric
File ID
9242812
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:gentle-metabolism-1748425:9242812"

Learn more about Curse Maven

What's new

Gentle Metabolism 4.0.0 · 田园循环

让厨余回到菜园,让日常设施的补给看得见。4.0 延续原有生活循环,不新增状态条、洗衣流程或疾病扩展。

这一版的变化

  • 蚯蚓与厨余循环: 新蚯蚓堆肥箱提供引种、制肥与繁殖三条路线。每批都有明确的材料成本和加载时间;保留种虫,收取蚯蚓肥,也能把多余蚯蚓拿去钓鱼。切换下一批不会改写当前批次。
  • 分工明确的肥料: 蚯蚓肥让四种支持的农作物前进一个生长阶段;花园肥和菌床肥分别繁育一朵支持的单格花或原版小蘑菇。没有合法结果就不扣料,不是万能骨粉增强。
  • 一次抛竿,一条鱼饵: 副手蚯蚓配合主手原版钓鱼竿,成功抛出鱼钩才扣一条;缩短等待阶段,不提高宝藏概率,收竿不退饵。
  • 有实际库存的设施: 漏斗给肥皂盒和厕纸架补对应耗材;比较器读取储水、本地洗手水、剩余使用次数或马桶存量。已有自动冲水仍需真实供水,不由红石触发。
  • 真正可取放的毛巾: 空架与布分开合成、挂入和取回。旧含布毛巾架保留已支付的那条布,只迁移一次;取空重载不补布。用皂洗手后可在有效窗口内擦干一次。
  • 细管与容器状态: 普通流水不再冲走细铜水管,水源含水遵循原版规则。世界流体不成为管网储水。水箱与雨桶显示实际水面,堆肥料面由数量决定,成熟度由材质区分。
  • 模型与简短提示: 折叠木盖、铜件、分节蚯蚓、空架与干湿折布、洗手反馈及容器内部状态构成田园设施外观。虫箱状态保留四项库存、下一批、当前批次和剩余加工秒数;堆肥短提示保留四项库存、湿度与成熟阶段。

安装目标与边界

Fabric / NeoForge × Minecraft 1.20.1 / 1.21.1,共四个独立目标。1.20.1 使用 Java 17,1.21.1 使用 Java 21;每个实例只装对应的一份。

升级前备份完整世界与配置。不承诺跨游戏版本、跨加载器迁移或把已写入 4.0 的世界直接降回 3.0。有限动画不等于公开多人、压力负载或所有整合包兼容认证。

玩法指南 · 安装与升级

Gentle Metabolism 4.0.0 · Pastoral Cycle

Bring kitchen scraps back to the garden, and make everyday supplies tangible. 4.0 extends the existing daily-life cycle without new status bars, laundry chores or disease extensions.

What's changing

  • Worms and scraps: A new worm bin offers attraction, castings and breeding batches, each with real ingredient costs and loaded processing time. Retain breeding stock, collect castings and use spare worms as bait. Changing the next mode does not rewrite a running batch.
  • Three narrow fertilizer roles: Worm castings advance four supported crops by one growth stage. Garden feed and fungal feed propagate one supported small flower or vanilla small mushroom. No valid result means no charge; these are not universal bone-meal upgrades.
  • One cast, one worm: A worm in the offhand pays for one successfully spawned hook from a vanilla rod in the main hand. Bait shortens the waiting stage, not treasure odds, and is not refunded on retrieval.
  • Supplies and redstone readouts: Hoppers replenish soap dishes and paper holders with their matching consumables. Comparators read stored water, local wash portions, remaining uses or toilet contents. Existing automatic flushing still consumes real water and is not redstone-triggered.
  • Physical towels: Craft an empty frame and cloth separately, then hang or retrieve that actual cloth. A legacy paid rack receives its existing cloth through a one-time migration, not a refill on every reload. A successful soaped sink wash permits one timely towel use.
  • Pipes and container contents: Ordinary flowing water no longer washes away thin copper pipes. Source-water waterlogging follows vanilla rules, but world fluid does not become network supply. Tank/barrel water surfaces reflect stored units; compost height reflects quantity, while its material indicates maturity.
  • Models and compact messages: Folding wooden lids, copper fittings, segmented worms, bare racks, dry/wet folded cloth and wash feedback give facilities distinct physical states. Compact worm status keeps four stock counts, next mode, current batch and remaining processing seconds. Compost status keeps four counts, moisture and maturity.

Targets and limits

Four separate targets: Fabric / NeoForge × Minecraft 1.20.1 / 1.21.1. Use Java 17 for 1.20.1 and Java 21 for 1.21.1, with one matching mod file per instance.

Back up your world and configuration before upgrading. Cross-version or cross-loader migration and direct 4.0-world downgrades to 3.0 are not promised. Bounded animation is not public-multiplayer, load or universal-modpack certification.

Player guide · Install and upgrade

This file: Minecraft 1.21.1, Fabric, Java 21. Requires matching Fabric API.

4.0.0 known limits and upgrade precautions

  • Back up the complete world, player data, configuration and matching old mod before upgrading. Test a separate world copy on the same Minecraft version and loader. Cross-version/loader conversion and direct downgrades of a world already written by 4.0 are not promised.
  • Choose exactly one matching Fabric or NeoForge file. Minecraft 1.20.1 uses Java 17; 1.21.1 uses Java 21. Fabric also requires the matching Fabric API. A minimum-version declaration does not certify every later dependency or every modpack.
  • Legacy paid racks migrate their cloth once. Taking it out and restarting must not refill it. New or recovered frames require a valid supporting wall when placed; an old unsupported position is not a reason to add free cloth or change inventory.
  • Worm processing needs loaded ticking chunks, real inputs, seeds and output space. Closing the lid controls access, not processing. There is no offline catch-up. Attraction needs dirt or grass below; existing castings/breeding batches do not become attraction when the next mode changes.
  • Garden feeds have narrow supported targets, and bait modifies only the waiting stage. They do not guarantee universal fertilizer behavior, fish catches, treasure odds or a 15% shorter whole fishing attempt.
  • World water and pipe waterlogging are not stored network water. Supply real tank/barrel water for washing and automatic flushing. A low mature-compost surface is quantity feedback, not lost fertilizer or a full-capacity indication.
  • Wash gestures are brief visual feedback, not a frame-perfect animation or audio guarantee. Held items, movement, camera and rendering conditions can affect what is shown. Confirm the actual wash and timely one-use towel benefit rather than relying on animation alone.
  • Public multiplayer/load performance, every cancel path, all camera angles, third-party animations, custom fonts/shaders, arbitrary old saves and every modpack combination are not universally certified. Use default resources when diagnosing layout problems and retain versions, steps and logs if something looks wrong.

Install and upgrade · Player guide · Changelog

This mod has no additional files