Gemify

Shiny new resources with unique attributes!

File Details

gemify-1.2.1.jar

  • R
  • May 25, 2023
  • 829.14 KB
  • 162
  • 1.19.2
  • Fabric

File Name

gemify-1.2.1.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:gemify-582931:4552026"

Learn more about Curse Maven

Gameplay Changes:
Added staves.
-A new ranged weapon type that sends a ball of energy that homes in on nearby enemies.
-Two types of staff, made of diamond and crimsonite. They cost experience and health to use, respectively.
Added the Rogue’s Dagger.
-A weak but quick weapon that deals bonus damage when it attacks from behind.
Added the Paladin’s Longsword.
-A sword that can be used to create a circle of light. While standing in this circle, a player gains night vision and has the darkness effect removed.
-When used to hit an undead mob, that mob is set on fire.
Added the Knight’s Greatsword.
-A slow but powerful weapon that increases defense when held.

 

Bug fixes:
-Fixed an incorrect model when holding hammers and wands.
-Added a particle effect to display the range of the aquamarine and ruby wands when they are used.
-Added Crimsonite as a requirement in the Gem Collector advancement.
-Removed some game events putting unnecessary messages in the game log.
-Added individual subtitles for certain sound events that happen when using a weapon.
-Fixed a short delay between when the smoke cloud from the smoke ball activates and when smoke particles appear.
-Sneaking while using a hammer or wand no longer activates sculk sensors.
-The ruby wand no longer sets other players on fire when pvp is turned off.